The developer, the debugger, the unicorn. I know all about static analysis and how to find bugs and errors in C, C++, C#, and Java source code.
PVS-Studio on CppCast: Exploring the World of C++ Parsing and Analysis
PVS-Studio on CppCast: Exploring the World of C++ Parsing and Analysis
Yuri Minaev, the C++ static analyzer architect at PVS-Studio, joins CppCast to talk about static analysis and how PVS-Studio helps develop software.
WolvenKit code analysis: things to know before modding Cyberpunk 2077
WolvenKit code analysis: things to know before modding Cyberpunk 2077
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made, though?
Jack London once said, "You can't wait for inspiration. You have to go after it with a club". When it comes to game development, the SDL project may well be such a club. How is it made, though?
What bugs does SDL have? And what Sam Lantinga says about it?