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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)CP
cpark2005 @kbin.social
Posts 0
Comments 3
NPC Creation Complexity
  • I’m not a huge fan of complicated rules-based NPC generation. Mostly this is because 90% of my NPCs don’t end up in combat with players. So most of the time spent generating stats is wasted. To me, 5e is too complicated in terms of generating NPCs. I tend to focus on an NPCs personality, their voice, their background, generally speaking their stats are irrelevant to me. But I will also admit that I prefer streamlined rules (not so much rules-lite, but systems that are efficient and where I don’t need to reference a section for every situation that arises). Rules-lite games can certainly also be fun.

    So, in any case, I guess I’m saying I prefer the story side of NPC generation to the crunchiness.

  • What is your favorite character sheet?
  • I'm a fan of the Ironsworn character sheets. They manage to make tracking a number of different sliders really easy and straightforward. And it is all a single sheet (plus some cards for assets). Efficient.