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bekopharm Beko Pharm @discuss.tchncs.de

I dabble in coding, linux, gaming, HEMA, LARP, e-mobility, carhacking, simpits and… parenting?

Posts 19
Comments 90
‘It has officially happened’: Mechanic says he can’t work on your car because they’ve officially been locked out of computer systems
  • Some argued that the new requirements were to protect cars from theft.

    Car thieves: Oh noeeees… anyway 🤷

  • "Baz Builds" has completed his full-size Viper (more pics and info on his Facebook page)
  • Another good source, that does also not request to login, would be his website at https://www.buildsbybaz.com/ (and his YT channel of course).

  • "Battlestar Galactica - The Last Days": filmed by Dennys Ilic primarily during the shooting of "Daybreak" fifteen years ago
  • That's odd. This requires to login to watch. Is this a new thing by Vimeo or is that an option from the uploader?

  • And They Had A Plan
  • I don't think it's that amazing in person but here you go: https://beko.famkos.net/tmp/Battlestar_130124-232916.sav Have patience. It's backyard hosted.

  • And They Had A Plan

    cross-posted from: https://discuss.tchncs.de/post/18005749

    > Back in 2023 I started a new game in #Satisfactory where I did set out (on a whim) to build the #BattlestarGalactica – and fair warning: I never finished it. I found some measurements of this iconic ship from the #BSG verse online, which is apparently something like 1.44km x 551m and converted this to 179.6 x 68.9 Satisfactory Foundations (look Mom, a game made me do MATHS again). > > Finding a spot with enough space was a task on it’s own and I settled for the West Coast in the end. This is so close to the edge that the game starts to kill the player because the map ends there. This is also a Vanilla game with no mods. > > ! > > After laying a square for the proportion and being somewhat satisfied (haha) with that I started refining the outlines. This took ages and some mad image editing skills to scale photos with correct proportions and overlaying them with a grid in the Gimp editor. Ah well not really but you get the idea. > > ! > > The goal was to build a mega factory inside the hull working with the given layout. Vehicles and trains would pick up all required resources and bring them in via the fighter decks. I kinda imagined what could have happened if the Galactica crashed on a planet after her last journey. Using the powerful engines to power machines that would aid in starting with a settlement program or something like that, while the former ship itself would get decommissioned and transformed piece for piece. > > ! > ! > > I am rather happy with the result, even without ever completing this. My gaming focus shifted a lot and with the announcement that no further early access updates would happen I kinda lost interest in the project. I am not expecting to complete it once the release drops. That’s okay though. I am still looking forward to said release. > > I mean after ~850 of casual hours I kinda have seen it all. Best early access ever – and yes all on a Linux PC – as usual for me 🤘I’m very curious what else the devs will come up with for this title. Anyway, here are the rest of the 16 screenshots. This shows more of the inner ship including the various power plants and reactors. > > ! > ! > ! > ! > ! > ! > ! > ! > ! > ! > > Thank you Coffee Stain Studios for making such an entertaining game. I enjoyed every hour of it and despite this being basically an endless grind game it never felt like grinding at all. Heck, thinking of all the possible ways to transport, collect and divide stuff is endless fun for me ❤️ > > Mebbe something for https://lemmy.world/c/bsg too 🤔 > > Originally posted at: https://beko.famkos.net/2024/06/27/and-they-had-a-plan/

    2

    And They Had A Plan

    Back in 2023 I started a new game in #Satisfactory where I did set out (on a whim) to build the #BattlestarGalactica – and fair warning: I never finished it. I found some measurements of this iconic ship from the #BSG verse online, which is apparently something like 1.44km x 551m and converted this to 179.6 x 68.9 Satisfactory Foundations (look Mom, a game made me do MATHS again).

    Finding a spot with enough space was a task on it’s own and I settled for the West Coast in the end. This is so close to the edge that the game starts to kill the player because the map ends there. This is also a Vanilla game with no mods.

    !

    After laying a square for the proportion and being somewhat satisfied (haha) with that I started refining the outlines. This took ages and some mad image editing skills to scale photos with correct proportions and overlaying them with a grid in the Gimp editor. Ah well not really but you get the idea.

    !

    The goal was to build a mega factory inside the hull working with the given layout. Vehicles and trains would pick up all required resources and bring them in via the fighter decks. I kinda imagined what could have happened if the Galactica crashed on a planet after her last journey. Using the powerful engines to power machines that would aid in starting with a settlement program or something like that, while the former ship itself would get decommissioned and transformed piece for piece.

    ! !

    I am rather happy with the result, even without ever completing this. My gaming focus shifted a lot and with the announcement that no further early access updates would happen I kinda lost interest in the project. I am not expecting to complete it once the release drops. That’s okay though. I am still looking forward to said release.

    I mean after ~850 of casual hours I kinda have seen it all. Best early access ever – and yes all on a Linux PC – as usual for me 🤘I’m very curious what else the devs will come up with for this title. Anyway, here are the rest of the 16 screenshots. This shows more of the inner ship including the various power plants and reactors.

    ! ! ! ! ! ! ! ! ! !

    Thank you Coffee Stain Studios for making such an entertaining game. I enjoyed every hour of it and despite this being basically an endless grind game it never felt like grinding at all. Heck, thinking of all the possible ways to transport, collect and divide stuff is endless fun for me ❤️

    Mebbe something for https://lemmy.world/c/bsg too 🤔

    Originally posted at: https://beko.famkos.net/2024/06/27/and-they-had-a-plan/

    4
    Demo Flight Of Nova with Headtracker and HOTAS (on Linux PC) - crash landing my spaceship again
  • Wish I had a HOSAS for such games too :D Alas that X52 Pro is persisting and refuses to break so I can not really justify an upgrade.

  • tube.tchncs.de Demo Flight Of Nova with Headtracker and HOTAS (on Linux PC) - crash landing my spaceship again

    I had the chance to play Flight Of Nova (https://flight-of-nova.com/) for the first time today. This was on my wishlist for quite some time now. Dived in blind and had no idea what to expect. 3 tut...

    Demo Flight Of Nova with Headtracker and HOTAS (on Linux PC) - crash landing my spaceship again

    I had the chance to play Flight Of Nova (https://flight-of-nova.com/) for the first time today. This was on my wishlist for quite some time now. Dived in blind and had no idea what to expect. 3 tutorial missions later: Oh boy… this is hard. I can see myself sinking many hours in this.

    Anyway, as usual, my focus is on interfacing with my home cockpit (or simpit) and while there is no ship telemetry [yet?] I was able to get it running just fine via Proton and with my DIY headtracker using OpenTrack. Hats off, seldom that I see a game that detects my joystick just fine, has great ingame calibration, offers me a windowed mode and a bunch of ultra width resolutions without having to resort to hacking config files or use gamescope to resize it ❤️

    Head tracking is, as usual, TrackIR only so far (I guess the native Linux PC version does not have UDP in place here but I couldn’t check due Steam refusing to download another version today). Anyway, you can see me fooling around with the buttons and do an A+ crash landing in the end – sunny side up 😆 Not too shabby considering that this was my 3rd landing at all.

    9
    Screenshots and videos from a community meetup last night (more pictures if you click/tap on the post)
  • Thanks but I'm good - loosely attached to the Stellanebula Project (SNP) :)

  • Release lug-helper v2.17 · starcitizen-lug/lug-helper
  • Nice 👌 Was just updating today (a lot, not just SC) and had some serious trouble to get SC running again but in the end it started just fine. No idea what it really was in the end. Tests were inconclusive. Mebbe I should start over with a fresh prefix someday.

  • Screenshots and videos from a community meetup last night (more pictures if you click/tap on the post)
  • A mass takeoff/jump like that has always something magical 🤓

  • What's this thing called?
  • Whenever I order I always get a male and female connector because the terminology doesn’t seem to be consistent across connector designs.

    Heh, there are a lot of unusual designs that are neither and both too :D Connectors are wild.

  • A simple cockpit for Elite Dangerous
  • Heh, apparently adding the link was the magic trick. NICE.

  • A simple cockpit for Elite Dangerous

    Note, not mine. Similar to mine. In fact totally down my alley :D

    (Yes, I posted this over at https://discuss.tchncs.de/c/diysimulators too - I have no idea how to cross-post from Lemmy - can this be done at all?)

    1

    A simple cockpit for Elite Dangerous

    Note, not mine. Similar to mine. In fact totally down my alley :D

    3
    www.elitedangerous.com Update 18.02 Release Notes - Elite Dangerous: Odyssey

    Super Cruise Overcharge:New Rating C Frame Shift Drive modules will be available. They can be found at a number of Outfitting services, especially in ...

    > Added support for hardware with up to 128 buttons that is registered as an input device (Issue ID 1763)

    Nothing short of a miracle 🤓

    0
    ED made me regain focus
  • 🎶 Don’t fly without rebuy 🎶

  • My DIY home cockpit for Elite Dangerous (version 2)
  • Woah, doubt I'll ever reach thousand hours in this game at all 🤓

    Trick is I play any space pew pew I can get my hands on with this 🙃 …even some flight sim :)

    Also yes, the display may be total overkill but there are decent companion apps out there already that basically do the same.

    The rest may look fancy but is in it's core just a dumb button box. These can be assembled without soldering or programming skills whatsoever.

  • My DIY home cockpit for Elite Dangerous (version 2)
  • Hm… wait, both boil down to laziness :P If you ever feel like it read up on the [humble] beginnings. All the things I learned on this journey 🤪

  • My DIY home cockpit for Elite Dangerous (version 2)

    o7 CMDRs, made a tiny demo video show-casing the SimPit in Elite Dangerous 🙃

    Pick your poison:

    https://tube.tchncs.de/w/1nokGf66oWj34EdMvxYbSn / https://www.youtube.com/watch?v=mXofGR4GRLk

    Just slaughtering pirates (wasn't in the cockpit for months) but you get to see it from a first person perspective this time because I strapped the camera to my headphones 🙃

    15

    This is as DIY as it gets: Home Flight Sim Tour 2.0

    YT suggested this one to me and I absolutely love it. A whole cockpit on a budget made from cardboard: https://www.youtube.com/watch?v=09GdiFmaHq0

    It's for civil aviation, unlike my own, and features some very neat ideas - like the fans in the ceiling, or [non functional] "fuses", for more immersion. It always impresses me how far dedication and skill go.

    2

    Wingman - An X-Wing Story released

    Wingman - An X-Wing Story | Star Wars Fan Film was released today. It's a Star Wars fan movie with 50 minutes length and plenty of pew pew.

    1

    Primary Buffer Panel - The Simulated Cockpit On A Linux PC For More Immersion In Space Pew Pew

    A glorified DIY joystick controller with an LCD ('MFD') and plenty of RGB.

    • DIY headtracker with Opentrack
    • DIY button box with LCD ("MFD") display
    • DIY status indicators using a Neopixel
    • Lots of plumbing with Node-RED
    • Arduino Mega with a custom Rust daemon for driving the joystick and LEDs
    • A custom “App” written in React to drive the MFD
    • …and a Linux PC to power all the crazy 🤪

    I did set https://SimPit.dev/ live yesterday where I'm writing up all my collected SimPit clutter of the last 3 years in a more cohesive way. Feedback appreciated 🙃 More to come. (Oh yeah and ads and tracking free cuz I can't stand this ***).

    I'm kinda blind on the topic by now after hacking away on this page for days so I'd appreciate feedback. Especially if something is broken.

    Site may be slow af. I'm hosting this in my backyard. Videos are mirrored usually on PeerTube and YouTube though so pick your poison.

    2

    VF1 upper cockpit panel is coming along

    Did some test assembly today. Running out of buttons. I have to salvage my version 1 now which kinda sucks because I won't be able to actually play with it any more 😆 Still very happy with the result 👌

    #Macross

    1

    Any ideas why Gnome Search freezes my desk when SMB mount is unresponsive?

    Hej, I noticed an odd problem with my Gnome search recently. That thing that starts searching when the "super-key" is pressed (or the smart corner is triggered). When I start typing some text Gnome starts searching in all kinds of corners of the PC.

    That is until my NAS system is not responding. It's automounted to ~/NAS/ and when that remote box is busy I get a complete freeze of my desktop. As in no HID device has any effect. Just seeing occasional disk activity (blinky LED) but that's it.

    This takes about 5 minutes before it recovers. Only to start again on the next key stroke!

    I guess some search provider checks the $HOME folder and waits for a timeout on the unresponsive cifs share. I want to know which one that is and if I can persuade it to search on local fs only.

    Any pointers?

    2

    Colonial Viper Build Progress (Jul 2023)

    Colonial Viper Build has a new video up showing more progress pictures: https://www.youtube.com/watch?v=kfucWaZxjus

    0

    Mäußchen auf EDSH gespielt

    War am Wochenende aufm Flugplatz EDSH und durfte da Mäußchen spielen :)

    ! ! ! ! ! ! ! !

    2

    More SimPit doodles

    Today I printed the 3D plan of version 2 of my Primary Buffer Panel I'm working on for a while in Wings3D now. Jumped a lot of hoops to convert STL to SVG only to discover that Wings3D has an export for that built in xD

    !

    This is loosely based on a Macross Valkyrie cockpit (the rest of the world may know that as Robotech). It's still WIP and I'm still moving stuff around.

    The print gives me the opportunity to get a feeling for size and proportions for the first time. Damn… that's huge 🤓

    8

    Is it possible to change ownership of a community on Lemmy?

    Asking because I remember similar from e.g. Okuna where a shiton of communities were created during the gold rush but many were left unmoderated for months until they eventually ceased.

    And at what point would a transfer be considered by staff?

    4
    tube.tchncs.de Demo No Man's Sky with Headtracker and HOTAS (on Linux PC)

    Yes, this game does only support one gamepad. Single digit. This gamer doesn't care. Here have Headtracking and HOTAS in No Man's Sky. Vanilla. No mods. Thanks OpenTrack, AntiMicroX and MoldenGamepad ❤️ Mebbe I'll do a proper recording someday. Wondering about that button box? Didn't use it in this ...

    Demo No Man's Sky with Headtracker and HOTAS (on Linux PC)

    Yes, No Man's Sky does only support one gamepad. Single digit. This gamer doesn't care. Here have headtracking and HOTAS in NMS. Vanilla. No mods. Thanks OpenTrack, AntiMicroX and MoltenGamepad ❤️

    Mebbe I'll do a proper recording someday: https://tube.tchncs.de/w/1NwcNBeyYEagNwZKGVQ21w

    Wondering about that button box? Didn't use it in this demo but you can find plenty more examples on the channel and more details on my blog: https://beko.famkos.net/category/simpit/

    How it's done? NMS does support a gamepad but it also reads/maps all gamepads to a single device. It makes no difference between multiple gamepads!

    This leaves me with a very limited amount of possible buttons on the HOTAS after mapping that to one virtual gamepad using MoltenGamepad (I usually split that one up into multiple gamepads for braindead games).

    So for additional buttons I used AntiMicroX to map the rest as keyboard presses.

    Doing so I noticed that NMS does "look-around" on the right stick and this is where OpenTrack comes into the play. It offers a joystick output (using evdev) and that is also just… a gamepad! Needs some remapping though to get pitch and jaw to the proper axis for NMS. This is done via SDL env (basically what Steam does under the hood but boy their GUI for that sucks): SDL_GAMECONTROLLERCONFIG="000022e86f70656e747261636b206800,opentrack-to-nms,rightx:a3,righty:a4,platform:Linux,crc:e822,"

    And there you have it. NMS with my trusty old X52 Pro and a DIY headtracker for 5 bucks 🤓

    PS: I'm aware that the recording quality sucks. This was very spontaneous with a webcam sitting on my chair. I basically just finished my happy dance that this started working properly and decided to smash that recording button. PC was not even in "gamemode".

    -- BekoPlayingGamesTheWayIWantPharm

    3
    tinandjar.com Feel Game Gun Recoil

    Just wanted to feel horse riding in Red Dead Redemption 2 game. #rdr2 #gaming #horseriding

    Feel Game Gun Recoil

    I guess that counts as simpit too: https://tinandjar.com/2023/01/09/feel-game-gun-recoil/ 🤣

    Hell of a DIY controller. Also no idea how that monitor survives this onslaught.

    (https://beko.famkos.net/f/1CMFi)

    0