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Posts 7
Comments 33
How did your prerelease go?
  • Went 2-1-0 with blue green blink. I was afraid it would be too slow to get going, but I had enough removal to keep the aggro decks in check. Special mention to the 3/3 reach that bounces a permanent when it enters, getting to use the bite effect on hunter's talent several times felt amazing !

  • rule
  • Very interesting read !

  • thanks lain (rule)
  • if you're looking for something ambient and trippy, i'd say it's worth the watch

  • Time management
  • Congrats !

  • What's the best music streaming service?
  • Napster pays the most to the owners of the recording as far as I recall

  • *Permanently Deleted*
  • Quality shitpost

  • The Talos Principle 2 | Launch Trailer
  • Can't wait to play it !

  • offering
  • thanks

  • Rule boy, both rule AND boy
  • yeehaw to that !

  • It's prerelease weekend! Tell me your Wilds of Eldraine prerelease stories, decklists, and cool card pulls!
  • I went 3-0 with UB faeries. Lots of removal and evasive creatures, with a few big beaters at the top end of the curve. The only game I lost was against a BR rats deck that got an explosive start.

    Really liked the set overall, the games felt really interactive. It was my first time playing in a limited environment with adventure cards, and the amount of card advantage they provide is impressive !

  • jesse what the fuck am i r[ule]eading
  • That looks like Pygmy by Chuck Palahniuk. If so you are reading something from the point of view of an indoctrinated child from a fictional foreign country. It's a fun read, if you don't mind the broken english !

  • Optimal mana curve and land/ramp count for commader
  • Wow that's a thorough analysis ! Thanks a lot. It does cover a blind spot of the article, which is that it is based on what people are doing instead of what they should do. I will experiment with your model !

    15 cheap ramp spells feels like a tall order if you don't run green though, especially if you don't have the budget for mana crypt/mana vault/moxes. EDIT : there are more mana rocks than I previously thought, even on a budget. See this scryfall search.

    Do you have an idea of how fast the output of your model changes when the average cmc of the deck changes ?

  • Optimal mana curve and land/ramp count for commader

    Last week I stumbled upon this article, and tweaking my decks to better fit this template has made them run SO MUCH smoother. Of course I wasn't running enough lands, and my curves weren't as tight as they could be.

    The idea behind this template is to curve out the best you can, with the assumption that games end at turn 7.

    The template also assumes that you want to play your commander as fast as possible, which is why there is no spell at the mv of your commander in the curve. This also means that if you play a commander with a mana value of less than 4, you shouldn't play 2mv-ramp spells (like signets), because it would throw off your curve. If your commander has a mana value of 3, ramping on turn 2 won't make you cast it faster, so you better spend your mana on something else.

    Remember that this is only a template, and it does not cover every possible type of deck. My Aesi landfall deck runs 43 decks instead of the 38 recommended by the template (and should probably run even more), while my Veyran storm deck only runs 31 (but has lots of cheap card draw and plays MDFC cards). For these edge cases I recommend you this article by the same guy, where he explains in more details the formula he used to create this tempate. He also wrote an article about how many color sources you should run to consistently cast colored spells, but none of my decks have more than two colors so I can't talk to quality of it.

    Hope this is as informative to you as it was to me !

    11

    self-reliant rule

    0
    What's your flavor win of the day? (Cute plays brag thread)
  • Playing [[Smite the deathless]] to get rid of the opponent's [[Witch-King of Angmar]] was quitte flavorful. Especially the "loses indestructible" part that specifically gets around the witch-king's ability to become indestructible at instant speed !

  • You folks building anything right now? Any LOTR Commanders you're planning on building around?
  • I mean, Mogis is the god of slaughter, not the god of winning ! As long as there is chaos and destruction we're doing it right B)

  • Night out rule
  • accurate

  • Cardfetcher Bot is now live! Please report any issues while we improve it
  • Does the bot work for posts/comments from people from other instance ?

    I made a comment on a post from here but the bot didn't respond to it. It might be related to comments from other instances not appearing on mtgzone.com (see the post I commented)

    [[Not of This World]]

  • Can't find communities from other lemmy instances through the search
  • Same here, my account is on lemmy.world and don't appear when I go to mtgzone.com

  • Grève votée au JDD après l’annonce de l’arrivée de Geoffroy Lejeune (ex VA) à la tête du journal
  • Le JDD appartient au groupe Lagardère News, contrôlé par Vincent Bolloré. Sa page wikipedia a une sous-partie "construction d'un empire médiatique conservateur et réactionnaire", c'est intéressant à lire.

  • Just came back to social media from exile. What's new?
  • I'm gonna assume you've been exiled since 2014, since it is the year Meandering Towershell was first printed.

    Regarding social media, the Fediverse is on the rise because Elon Musk bought Twitter and Reddit is killing 3rd party apps.

    Regarding Magic, commander is now the main format, there's a new set every month, and you can play with Transformers.

  • cain rule

    0
    Mercredi ciné-série 2023-06-21
  • C'est vrai que le rythme est bien géré. Je n'ai clairement pas saisi toutes les références aux autres spiderman, il y a eu plusieurs moments dans le film où je sentais qu'il y avait un clin d'œil sans que je puisse identifier à quoi, peut-être que je suis passé à côté de quelque chose !

  • in defense of jesus willy rule

    0

    Ça se joue à pas grand chose

    2

    rule grips

    0

    sun rule

    4