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PrimalHero PrimalHero @kbin.social

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Ascii Arcade

A collection of escape room / adventure game that run in the terminal and use ascii art They run on any system that can run python 3 even in Termux on Android. https://codeberg.org/laserandsandal/Ascii\_Arcade

Posts 359
Comments 60
Simple64 Release v2024.05.2
  • No sure, I could not find information about it, so maybe not.

  • RMG Release v0.6.0

    github.com Release v0.6.0 · Rosalie241/RMG

    Changes Fix 7z not being listed in the ROM browser when there are no ROMs found Fix crash in GLideN64 with certain texture packs (see gonetz/GLideN64#2838) Fix GLideN64 being able to create a larg...

    Release v0.6.0 · Rosalie241/RMG

    Rosalie's Mupen GUI Changes Fix 7z not being listed in the ROM browser when there are no ROMs found Fix crash in GLideN64 with certain texture packs (see gonetz/GLideN64#2838) Fix GLideN64 being able to create a larg...

    0

    Simple64 Release v2024.05.2

    github.com Release v2024.05.2 · simple64/simple64

    Please consider subscribing to the Patreon or supporting this project on GitHub. Your support is needed in order to keep the netplay service online. How to install: Linux: https://flathub.org/apps...

    Release v2024.05.2 · simple64/simple64

    Accurate N64 Emulator

    Changes in this release:

    ``` Update Parallel RDP to the lastest version

    ```

    2

    TWiLightMenu Release v27.3.2 (hotfix #2) · DS-Homebrew/

    github.com Release v27.3.2 (hotfix #2) · DS-Homebrew/TWiLightMenu

    Check here on how to update TWiLight Menu++: Flashcard DSi 3DS Bug fixes Fixed an issue caused by a devkitARM (and libnds?) update, where opening the DS Classic Menu on DS flashcards would cause...

    Release v27.3.2 (hotfix #2) · DS-Homebrew/TWiLightMenu

    DSi Menu replacement for DS/DSi/3DS/2DS

    Bug fixes

    ``` Fixed an issue caused by a devkitARM (and libnds?) update, where opening the DS Classic Menu on DS flashcards would cause TWLMenu++ to crash and restart. 3DS/2DS users: Updating via Universal-Updater now works again. Note that you'll no longer be able to update TWLMenu++ and nds-bootstrap nightly builds, due to the TWLBot account being made private.

    ```

    0

    Xemu Release v0.7.122

    github.com Release v0.7.122 · xemu-project/xemu

    Original Xbox Emulator for Windows, macOS, and Linux (Active Development) - Release v0.7.122 · xemu-project/xemu

    Release v0.7.122 · xemu-project/xemu
    0
    github.com Release Lime3DS 2113 · Lime3DS/Lime3DS

    Android: Fixed an issue where settings which cannot be changed while a game is running may still not be changeable after closing the game Added realtime audio playback option This feature scales a...

    Release Lime3DS 2113 · Lime3DS/Lime3DS

    A Nintendo 3DS emulator based on Citra

    ``` Android: Fixed an issue where settings which cannot be changed while a game is running may still not be changeable after closing the game Added realtime audio playback option This feature scales audio playback speed to account for drops in emulation framerate Using this option may cause a visual-audio desync during context-sensitive scenes (e.g. cutscenes) if lag spikes are encountered Desktop: Added a button in the help menu which opens the Lime3DS log folder Non-userfacing changes to how the compatibility list is implemented to allow for easier community contribution

    ```

    Notes:

    ``` Compatibility list data has been moved to https://github.com/Lime3DS/compatibility-list. Compatibility reports can be created here via pull request to report an updated compatibility status. Step-by-step instructions on how to do this will be added in the days following this release While the realtime audio feature was ported from Citra Enhanced, it is worth noting that this iteration has changes which very noticeably improve the consistency and stability of audio playback over the original implementation

    ```

    0

    Infuse - Zeebo A1 Dev

    Infuse - Zeebo multiplatform emulator / Qualcomm BREW reimplementation

    0

    ACE-DL, 20240517

    ACE-DL / Amstrad CPC Emulator Last official release Grosse Fatigue 2024/05/17 YM Exporter, Debug highlights, various fixes

    0

    Wine 9.9 Released

    www.winehq.org WineHQ - Run Windows applications on Linux, BSD, Solaris and macOS

    Open Source Software for running Windows applications on other operating systems.

    Open Source Software for running Windows applications on other operating systems.

    What’s new in this release:

    ``` Support for new Wow64 mode in ODBC. Improved CPU detection on ARM platforms. Removal of a number of obsolete features in WineD3D. Various bug fixes.

    ```

    0

    LaunchBox - 13.14

    www.launchbox-app.com LaunchBox Frontend for Emulation, DOSBox, and Arcade Cabinets, Portable Games Launcher and Database

    LaunchBox is a portable, box-art-based games database and launcher for DOSBox, emulators, arcade cabinets, and PC Games. Download it free!

    LaunchBox Frontend for Emulation, DOSBox, and Arcade Cabinets, Portable Games Launcher and Database
    0

    Xenia Release v1.0.281

    github.com Release v1.0.2815-master · xenia-project/release-builds-windows

    Windows release build for xenia-project/xenia@8e7301f. [SPIR-V] Use a helper class for most if/else branching Simplifies emission of the blocks themselves (including inserting blocks into the funct...

    Release v1.0.2815-master · xenia-project/release-builds-windows

    Windows release build for xenia-project/xenia@8e7301f.

    [SPIR-V] Use a helper class for most if/else branching

    Simplifies emission of the blocks themselves (including inserting blocks into the function's block list in the correct order), as well as phi after the branching.

    Also fixes 64bpp storing with blending in the fragment shader interlock render backend implementation (had a typo that caused the high 32 bits to overwrite the low ones).

    0

    WinArcadia - 32.5, DroidArcadia – 2.52, AmiArcadia – 32.5

    miArcadia and WinArcadia are multi-emulators/assemblers/disassemblers of these machines:

    Emerson Arcadia 2001 console family (Bandai, Emerson, Grandstand, Intervision, Leisure-Vision, Leonardo, MPT-03, Ormatu, Palladium, Poppy, Robdajet, Tele-Fever, Tempest, Tryom, Tunix, etc.) (c. 1982); Interton VC 4000 console family (Acetronic, Cabel, Fountain, Hanimex, Interton, Prinztronic, Radofin, Rowtron, Voltmace, Waddingtons, etc.) (c. 1978); Elektor TV Games Computer (1979); PIPBUG- and BINBUG-based machines (Electronics Australia 77up2 and 78up5, Signetics Adaptable Board Computer, Eurocard 2650, etc.) (1977); Signetics Instructor 50 trainer (1978); Signetics TWIN minicomputer (1976); Central Data 2650 microcomputer (1977); PHUNSY microcomputer (c. 1980); Ravensburger Selbstbaucomputer aka 2650 Minimal Computer trainer (1984); Hofacker MIKIT 2650 trainer (1978); Astro Wars, Galaxia, Laser Battle and Lazarian coin-ops by Zaccaria (1979-1981); Malzak 1 and 2 coin-ops by Kitronix (c. 1981); AY-3-8500/8550/8600-based Pong systems (Coleco Telstar Galaxy, Sheen TVG-201, etc.) (1976); and VTech Type-right machine (1985).

    0

    ES-DE Frontend version is 3.0.2 (released 2024-05-13)

    es-de.org ES-DE Frontend

    ES-DE (EmulationStation Desktop Edition) is a gaming frontend for Linux, macOS, Windows and Android

    ES-DE Frontend

    ES-DE (EmulationStation Desktop Edition) is a gaming frontend for Linux, macOS, Windows and Android

    Release overview This release improves scraping speed under some circumstances, adds experimental support on Android for launching native apps and games, adds support for a couple of new emulators and brings a number of additional minor improvements.

    Detailed list of changes

    Improved multithreading for the network code which significantly increases scraping speed under some circumstances (Android) Added experimental support for launching native apps and games Added Lime3DS standalone as an alternative emulator for the n3ds system (Linux) Added the native release of BigPEmu standalone as an alternative emulator for the atarijaguar system (Linux) Added the native release of BigPEmu standalone as the default emulator for the atarijaguarcd system Added the MAME 2003 RetroArch core as an alternative emulator for the arcade, cps, cps1, cps2, cps3 and mame systems (Android) Added Yaba Sanshiro 2 standalone as an alternative emulator for the saturn and saturnjp systems (Android) Changed from %ROMPROVIDER% to %ROMSAF% for MD.emu (only for megacd, megacdjp and segacd) (Android) Added support for the Antutu build of Citra MMJ (Android) Added a "Back button/back swipe exits app" menu option (Android) Increased the maximum waiting time for the storage mount retry loop from 4 to 4.5 seconds Changed the supported file extensions for the cdtv system to be the same as for the amiga systems Added the .car file extension to the atarixe system The game media directory is now created on application startup instead of when first starting the scraper (Linux/Unix) Changed the application summary from "Emulator Frontend" to "Gaming Frontend" (Windows) Changed some log entries to use backslashes instead of forward slashes as directory separators Windows carriage return characters are now filtered out when reading custom collection files and inject files Changed the application description to "ES-DE Frontend" for the -h/--help command line option Added support for marking themes as deprecated in the theme downloader Added support for the androidapps and androidgames systems to the Linear, Modern and Slate themes (modern-es-de) Converted all carousel icons from JPG to WebP format Added a User-Agent string when making non-scraper HTTP requests Added support for building against libgit2 v1.8.0 and later Updated SDL to 2.30.2 on Android, Windows, macOS and the Linux AppImage builds (Windows) Updated OpenSSL to 3.3.0 Updated the MAME index files to include ROMs up to MAME version 0.265 Bundled the March 2024 release of the Mozilla TLS/SSL certificates

    Bug fixes

    On Android 10 the Orphaned data cleanup utility removed media files which should not have been removed The application couldn't be built with an older SDL release than 2.0.14

    0
    B2 Release b2-20240423-163255-0fcf3c3-prerelease ·
  • It's on the top in the description

  • Recompilation: An Incredible New Way to Keep N64 Games Alive

    Introducing "static recompilation," a process that turns a ROM into a native port before you can say "Kooloo Limpah"The MM Recomp: https://github.com/Mr-Wis...

    0

    B2 Release b2-20240423-163255-0fcf3c3-prerelease ·

    github.com Release b2-20240423-163255-0fcf3c3-prerelease · tom-seddon/b2

    Add first pass emulation support for the upcoming Retro Hardware Advanced Digital Joystick Interface cartridge Fix double height teletext hold graphics state reset Fix crash if attempting to OSRDCH...

    Release b2-20240423-163255-0fcf3c3-prerelease · tom-seddon/b2

    BBC Micro emulator for Windows, OS X, and Linux

    ``` Add first pass emulation support for the upcoming Retro Hardware Advanced Digital Joystick Interface cartridge Fix double height teletext hold graphics state reset Fix crash if attempting to OSRDCH paste an empty string Fix various minor UI issues Improve direct disk image speed, especially for writes Improve multithreading generally (probably most noticeable as lower CPU usage when using lots of debugger displays) Improve handling of non-ASCII chars in paths on Windows Save current setting of Prioritize Command Keys Tweak build setup very slightly to hopefully fix sporadic CI build issue Tweak disk image options a bit: direct disk images are now just disk images, and disk images are now known as in-memory disk images. So if you pick what sounds like the default option, you won't lose changes when exiting Update UI library - you'll have to recreate your window layout, sorry about this. I hope this won't happen again

    ```

    2
    github.com Release v1.0.2814-master · xenia-project/release-builds-windows

    Windows release build for xenia-project/xenia@3189a0e. [GPU] Check memexport stream constant upper bits in range gathering

    Release v1.0.2814-master · xenia-project/release-builds-windows

    Xbox 360 Emulator Research Project Windows release build for xenia-project/xenia@3189a0e. [GPU] Check memexport stream constant upper bits in range gathering

    0

    dosbox-staging Release 0.81.1 Release

    github.com Release 0.81.1 Release · dosbox-staging/dosbox-staging

    0.81.1 release notes: https://dosbox-staging.github.io/releases/release-notes/0.81.1/

    Release 0.81.1 Release · dosbox-staging/dosbox-staging

    DOSBox Staging is a modern continuation of DOSBox with advanced features and current development practices.

    The main focus of this maintenance release is to fix a couple of regressions introduced in 0.81.0, most of them related to game compatibility, and address a few long-standing issues.

    This release was made possible by everyone who tried 0.81.0, submitted bugs and pull requests, and tested the updates. Thank you! 😎 Regression fixes¶

    The release fixes the following 0.81.0 regressions:

    ``` Fix Wing Commander 3 videos and cutscenes appearing height-doubled.

    Introduce vga_render_per_scanline = off workaround to fix the crash-at-startup regression in Deus, Ishar 3, Robinson’s Requiem, and Time Warriors.

    Fix the Tandy version of Impossible Mission II crashing at startup.

    Fix regression in Tyrian where pressing the arrow keys get registered twice in menus.

    Fix starting In Extremis resulting in a black screen.

    Fix wrong colours in Spell It Plus! (needs machine = svga_paradise).

    Fix wrong colours and garbled graphics in Spong and Exobius.

    Fix squashed video output in the text mode game Indenture.

    Fix the DOSBox Staging window gaining focus on every emulated video mode change.

    Fix crash when exiting DOSBox Staging while in fullscreen mode on macOS and Linux.

    Fix not being able to disable OPL emulation with oplmode = none.

    ```

    Enhancements and fixes¶

    We’ve also backported a number of enhancements and fixes for long-standing issues:

    ``` Introduce vmem_delay = on to help with flickering graphics and speed issues in Hercules, CGA, EGA, and early VGA games. This has proven to improve compatibility with Future Wars, Operation Stealth, Quest for Glory II, Hostages, The Gold of the Aztecs, Crazy Brix, Corncob Deluxe, and Corncob 3-D so far.

    Improve support for multiple joysticks/game controllers (the mapper could behave erratically if you had more than one controller connected).

    Emulate a memory-expanded PCjr machine more faithfully. This improves game compatibility; for{ example, Space Quest (v1.0x and v2.2) and King’s Quest (1986 PCjr DOS version) now work instead of hanging the emulator.

    CD Audio is no longer muted in certain parts of Time Warriors and Alpha Storm.

    The batch file installer of Alpha Storm no longer fails.

    Forcing single scanning via crt-auto-arcade should now work with more programs.

    Fix various VGA double scanning related edge cases in demoscene productions.

    Detecting “repurposed” EGA video modes with 18-bit VGA DAC colours has been made more robust when using the crt-auto shader (should result in a double-scanned VGA shader being picked).

    Spanish and Brazilian Portuguese translations have been added, and most of the other translations have been updated.

    ```

    0
    [Steam] Repugnant Bounty to be delisted "ASAP"
  • what has this to do with emulation?

  • Europe's top selling souvenirs
  • https://en.m.wikipedia.org/wiki/Evil_eye
    Assume they mean a protective amulet against evil eye.

  • What happened to all the baddies you knew growing up?
  • He surrendered himself and waits for his trial.

  • What happened to all the baddies you knew growing up?
  • Two of them became somewhat decent persons.
    The worse one was murdered.
    The others I don't know.

  • Are there any things in Linux that need to be started over from scratch?
  • Then I hope your problems will gets fixed soon.

  • Are there any things in Linux that need to be started over from scratch?
  • I will take you seriously when you stop taking the side of a mega corporation. And stop calling someone a child because you don't like the truth. Good bye. Have luck staying on x11

  • Are there any things in Linux that need to be started over from scratch?
  • Says the guy that believes its propaganda 😂
    Blaming the developers of wayland instead of the company, who refuses to cooperate with them. You are really smart.
    Have you seen the codebase from x11. Multiple developers who have worked on x11 for decades say its not worth the time to fix it. It was not designed to run on modern systems. Yet here you are all knowing and you saying it they are wrong. You know better.
    X11 is dead, get over it and move on.

  • Are there any things in Linux that need to be started over from scratch?
  • Dude what are you smoking?
    clean it up yourself if you love it so much

  • Are there any things in Linux that need to be started over from scratch?
  • What part of 40 year old code that is so messed up that it's not cleanable any more do you not understand.

  • Are there any things in Linux that need to be started over from scratch?
  • Yes it works but it everything is glued together with duct tape

  • Release Lime3DS 2105
  • Yes this a fork of citra

  • Please help preserve your 3DS and Wii U SpotPass data before it's too late!
  • ok never used that feature in anything on my 3ds

  • Please help preserve your 3DS and Wii U SpotPass data before it's too late!
  • Thanks you. I will try to extract the data from my 3ds later but I never used to that feature. So I am not sure if it will much help.

  • Please help preserve your 3DS and Wii U SpotPass data before it's too late!
  • 🤔 Might be stupid question but what is spotPass why do we need to preserve the data?

  • GOG begin funding indie devs with Loco Motive releasing this Summer
  • I have played the old free version of the game on itch.io
    It was a fun little game.
    Some nice puzzles