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LyD @lemmy.ca
Posts 1
Comments 64
Man says woman intentionally sprayed him with water gun in Ontario neighbourhood where he's faced harassment
  • I have to admit that I was on the water gun sprayer's side when I first read the story. In hindsight, her "accidentally sprayed him in the chest" explanation definitely sounded weird and I guess I should have questioned it more.

    The context and security footage change everything. Poor guy. Sounds like he's the current victim of an expert bully and manipulator.

  • Why YAML sucks?
  • YAML works great for small config files, or situations where your configuration is fully declarative. Go look at the Kubernetes API with its resources.

    People think YAML sucks because everyone loves creating spaghetti config/templates with it.

    One reason it tends to become an absolute unholy mess is because people work around the declarative nature of those APIs by shoving imperative code into it. Think complicated Helm charts with little snippets of logic and code all over the place. It just isn't really made for doing that.

    It also forces your brain to switch back and forth between the two different paradigms. It doesn't just become hard to read, it becomes hard to reason about.

  • What are your experiences with mono repos?
  • I set up a monorepo that had a library used by several different projects. It was my first foray into DevOps and we had this problem.

    I decided to version and release the library whenever a change was merged to it on the trunk. Other projects would depend on one of those versions and could be updated at their own pace. There was a lot of hidden complexity and many gotchas so we needed some rules to make it functional. It worked good once those were sorted out.

    One rule we needed was that changes to the library had to be merged and released prior to any downstream project that relied on those changes. This made a lot of sense from certain perspectives but it was annoying developers. They couldn't simply open a single PR containing both changes. This had a huge positive impact on the codebase over time IMO but that's a different story.

    How is it done at Meta? Always compile and depend on latest? Is the library copied into different projects, or did you just mean you had to update several projects whenever the library's interfaces changed?

  • ExoCross Gameplay Trailer (from the developers of iRacing)

    Pretty cool that they're doing a separate game like this. I wonder if there will be VR support.

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