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InitialsDiceBearhttps://github.com/dicebear/dicebearhttps://creativecommons.org/publicdomain/zero/1.0/„Initials” (https://github.com/dicebear/dicebear) by „DiceBear”, licensed under „CC0 1.0” (https://creativecommons.org/publicdomain/zero/1.0/)KA
Kandiru @ttrpg.network
Posts 0
Comments 3
Playtest packet 6
  • I think it still needs a sentence or two added to address mechanically how enemies can realise it's an illusion etc. Most illusion spells say something about being seen through if there is physical contact. Maybe it needs an AC and it's revealed as a duplicate if hit?

  • Playtest packet 6
  • I really like the rogue changes. Being able to add status effects by lowering sneak attack damage is exactly what I asked for in the feedback!

    Ideally fighters would get similar with bringing back DNDNext superiority dice, but you can't have everything.

    Thief rogue is back to being good again.