Thank you for making this community!
I especially appreciate official presence from r/incremental_games. This place also feels kinder, somehow, than r/incremental_games, though I cannot articulate how and I appreciate that.
I tried Evolve Idle (not mobile-friendly) and it seems pretty fun! Reminds me of Kittens Game a lot so far. I'll pick it back up sometime later—I like all the management involved but right now I'm looking for something a little more idle.
Still playing Perceptron as a check-in-a-couple-times-a-day-for-a-minute game. As far as I got with my first prestige, I found it could become active while progressing back up to where I left off. Perhaps it could have been more active when I initially got to that point, perhaps not.
Literally just started Rusty's Retirement. I feel bad about turning off the pretty pixel font but the not-pixel one is more legible for me right now, or at least faster for me to read. Mac users, upon the first game open ever, it might not appear to fully work with the whole "bottom of your desktop" thing, just close the game and reopen it. Also turn off Game Mode. It works for me. I am wondering what Rusty is retired from, and what some of the little symbols are. I know coin and biofuel, I have to figure out the water droplet (times you need to water?) and the cycle arrows.
EDIT: Clicking the little question mark below the settings gear tells me the meaning of those icons! And also coin is actually spare parts… lol
Not mobile-friendly :( looks fun enough for me to open on PC though
EDIT:
You are a protoplasm in the primordial ooze
The "You are a [noun] in [setting]" format. I recognize this from Kittens Game. It might also be a thing outside of incremental games but I like it
Still checking in on Perceptron every so often. My assessment of it as a "check in maybe thrice per day" game still stands.
shapez.io is fun. Have been meaning to play more actual incrementals, found lots of cool demos during Steam Next Fest, but unfortunately it'll be awhile till I get to them because they are Windows-only and although I do have a Windows, Mac is my primary and I so rarely want to break out the second computer…
Trying Perceptron has turned into actually playing it. Despite me being on a level where more active play is rewarded, I still feel like this game is more of the kind where I click a few buttons for a minute, then leave it alone, coming back in a few hours. It's a "check in a few times per day, set and forget" game. And I'm fine with that, but if you want to play something more active or engaging you might want to go elsewhere.
On a less-related note, finally tried my first automation game, shapez. Had a feeling I'd really like the genre for awhile but never really got time to sit down and play. I predicted correctly :)
Fundamental for maybe 5 seconds.
I love reading these threads, they sometimes give me new incrementals to try!
EDIT: Trying out Perceptron again, as a person who primarily plays incrementals on mobile.
Thank you for the lengthy reply, it was a fun read!
Slowly unfolding mechanics are nice, it is not enough to be overwhelming but I still feel like I'm making progress and learning new things. I also like discovering things and how to use them, although we might disagree on just how many mechanics to have at the very start.
I definitely get and share the love for build diversity, multiple valid strategies and ways to play…
Stories in incremental games are super cool, whether they are an explicitly narrative-heavy game or it's something more like Shark Game—not exactly super narrative-driven but those cute pixel arts of a shark starting to make a whole civilization down there complete with flavor text… there is definitely a story there. I also feel like Kittens Game kind of did it, I was imagining the civilization the kittens made from time to time, thinking about their progress…
Shark Game stands out because of the adorable art. I'll be honest, I'm a very visual person and good-looking games catch my attention very quickly. I definitely don't need the kind of graphics I need a NASA computer to render, it's more about the style, really… if you are a pure menu UI it can still be attractive to me!
Aside from "really active", I feel I at least somewhat agree with you on most of these points.
Free and has the Cute tag. I'm sold
What is your dream incremental game like?
This sentence is here because I am not allowed to make a post without a body.
When I saw your username I thought that [email protected] had finally started federating over to this instance (I'm subscribed but no posts have shown up for me). Still hasn't, but glad to see you found the incremental game community. Game looks cool, might try the demo.
I hope we don't get astroturfed to hell and back. I'm personally awful at detecting astroturfing and AI online as opposed to a real human, but I hear it has become a problem on Reddit. And it's nice to hear other humans' opinions on products you may be looking to buy to see if the advertising and promises actually hold up, especially if it's something expensive that your social circle doesn't usually buy.
At least on mobile, your link for FairGame just sends me right back to this page. Let me try the link. https://fair.kaliburg.de/login
Still mostly just slowly making my way through Fundamental. A bit busy to find other games for now, I would like to have time to play more
Worth mentioning that if you have put in the work to have lots of posts, it might still show as very few, maybe 0–1 posts to people if they are viewing the community from another instance. Posts from other instances do not federate over to yours unless someone on your instance subscribed to it. And if all the users subscribing on your instance unsubscribe, then you will not get any more posts from it federating over until someone subscribes again. So a community that follows this advice can appear as if they did not put in the work when they really did. To get around this problem, view the community from the instance it is hosted on (e.g. view [email protected]
on lemmy.zip, not through lemmy.world/c/[email protected]
).