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Radioactive Butthole @reddthat.com

It burns when I poop

Posts 1
Comments 152
Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell
  • If you liked the story driven elements of TW3 you might like Cyberpunk 2077. Its very similar story and engine wise since they're both made by CDPR, but obviously very different thematically. God of War is another story driven narrative driven game I enjoyed.

  • Evil
  • That's kind of my point though. For being made specifically for the purpose of being machine readable, its kind of a pain in the ass to work with.

    I want a command line utility where I can just

    xmlquery --query 'some/query' --file foo.xml --output foo-out.xml
    

    or in python

    
    import xml
    
    with open("foo.xml", "r") as file:
        data = xml.load(file.read())
    

    That's the amount of effort I want to put into parsing a data storage format.

  • Cloud Gaming & Game Streaming @lemmy.ml Radioactive Butthole @reddthat.com

    Curious freezing in only one game

    Hello!

    I recently consolidated my gaming PC into my home server with Steam-Headless and have been streaming my games to my steam deck using Remote play.

    Overall I've been really happy with it, but I'm having a problem in Baldur's Gate 3 specifically. When I stream BG3, I get bursts of video with long freezes between them. Audio and input seem to not be affected. For example, if I hold move left for a few seconds, I can hear my characters footsteps indicating movement, then a few seconds later the screen will update with my character changing direction, then a few seconds later they will be a few feet along the walk path, and a few seconds later they will be at the destination.

    I don't have this problem in any other game. God of War (2018) and Cyberpunk 2077 both streamed without any issues for 10 hours yesterday, but BG3 is just unplayable.

    I've tried turning on and off hardware encoding on the client and host, turning on and off HEVC and AV1, using low latency networking, and reducing the bitrate, all to no avail.

    I don't really care if a frame drops here or there since its a turn based game, but this isn't even playable.

    Thanks for the ideas!

    0