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Steam Deck game library now 29% larger than that of Nintendo Switch
  • That is true, a lot of games can be played easily with the WASD + Mouse keybinds. Not unusable by any means, but it can be frustrating for people who get thrown off by the on screen prompts corresponding differently than what their controls actually are.

  • No leaving a Steam account in a will after you die according to Valve
  • I advise you learn from your brother's mistake, keep a copy of them somewhere secure that your loved ones will be able to access when you're no longer around. If you desire to pass it down at least.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • Was talking about Turmoil, should've been more clear on that, sorry.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • Also asset flips too (when you buy assets to make a game and slap them together with no effort and sell it as a game).

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • It's mouse and keyboard only though, not impossible but for someone who doesn't want to fiddle with Steam Input bindings it's a bit of a pain.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • I bet the amount of games that are what most would consider fully compatible is much higher than the amount of green checkmark games (valve just doesn't have time to check every single game out there).

    What I would consider falling in that category is full Xinput controller support, no keybinding necessary, and Fully functional under proton. Yes you can get other games working but that's the optimal conditions for normies to play the games without fiddling.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • Functionality was never removed from PS2, they simply switched from a native PS1 IOP solution to replicating it in software via a PPC chip.

    https://www.psdevwiki.com/ps2/IOP/Deckard

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • Not removed per say, they switched from using a Native IOP like the PS1's processor to replicating the functionality with a PPC chip, codenamed Deckard. The emulation isn't as good as original hardware, and PS2 games which used features of the IOP chip can have bugs as a result.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • If you exclude shovel-ware games it's likely around that amount, maybe a bit more. There's a lot of shovelware on the Switch (usually paid ports of free mobile games that would've been driven by ads normally).

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • I see, that does make sense.

    I actually recently realized that the Mini PC shown in the listing I posted is not the same Mini PC as the one I have, the one I have seems quite a bit more powerful and also does have Thunderbolt/USB 4.0 (never tried connecting an eGPU though), I've actually been using it to play games at higher settings that would otherwise struggle on the steam deck, yes it's not as good as something with a bigger and dedicated GPU but still really good. Though I realize this probably isn't typical of Mini PCs, at least not yet anyway.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • They were talking about "emulating a Steamdeck on their desktop" implying that their desktop isn't a SteamDeck.

  • Steam Deck game library now 29% larger than that of Nintendo Switch
  • Depending on their Desktop's architecture it might be required, arm systems do need to utilize CPU emulation to run programs made for x86-64. It's not usually as involved as emulation of a console platform but it's emulation no less.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • I've seen mini PCs (Shared link to one in other comments) which are around the same price range as an Xbox Series S now. Maybe at one point it was a benefit but now there are good quality mid-range options for people getting into PC gaming (or who want a nice living room setup to play their casual games from steam on the big screen).

    Plus the fact that all consoles have subscription costs associated with them means that they ultimately cost slightly more in the long run.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • I would agree that for more power and demanding games you would want one with an external GPU, maybe even more powerful CPU. Though as a SteamDeck user and also looking at it from the perspective of a console gamer in terms of power and price range, something like this would probably fit the bill very well, especially for a cheap living room setup.

    There definitely are more powerful options out there for living room setups though, but they also cost more money, which is the main reason they go for consoles, they are (like midrange APU computers) more cost effective.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • That's true, though the little Ryzen mini PCs do seem to get good power out of them while being within the same price range as a console, obviously more powerful ones can run much more demanding games better but it's still quite good for the price.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • Might I introduce you to Steam's Big Picture mode (same one as used on the Steam Deck) same console experience on TV.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • It's funny people using that as an excuse when Steam supports the new big picture mode from SteamOS on basically every OS out there now. You can get the exact same experience of couch based console gaming on PCs now, without really needing to set anything up in terms of custom UIs.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • I just bought a Dual-sense controller, I knew I wouldn't use the PS5, same way I didn't use (and later sold) the PS4. PS5 controllers are awesome for Steam Games though, also emulation (on linux, windows they can be a pain to set up).

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • I wonder why no one talks about mini PCs like this one they're around the same price range as a console (maybe even a bit cheaper) and don't require nearly as much work as building a PC with parts. If you get it with an OS just set up, install steam and start playing. If you want a couch experience, connect a controller, launch big picture and also start playing.

    A majority of games support controller input so they're basically plug and play, and ones that don't usually also have a default preset. If anything steam has become almost the same as the console experience, just with extra functionality if you want it.

  • PC Gaming Is Growing Faster Than Consoles, Data Shows
  • If it's a Playstation or Nintendo you get exclusive games, Xbox you don't really, these games are available on Windows or cloud. Though a lot of exclusives do get re-released on PC so not sure how much of a benefit that is.