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www.averylaird.com Text Editor: Data Structures

The first step in building my text editor is to implement the core API. If you’re wondering why I want to do this, the original article is here.

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SVG Advent Calendar

svg-tutorial.com SVG Tutorial: Learn how to create SVG images, shapes, animations, and more

Explore the fundamentals of Scalable Vector Graphics (SVG). Learn how to create and manipulate SVG images with JavaScript, animatie them with CSS. Or turn things around and generate graphics from code.

SVG Tutorial: Learn how to create SVG images, shapes, animations, and more
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The Bookmarks @merv.news Luci for Tree Tree @merv.news

Meander is a procedural system for generating historical maps of rivers that never existed.

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Polygonal Map Generation for Games

www-cs-students.stanford.edu Red Blob Games: Polygonal Map Generation for Games

Procedural map generation using a Voronoi grid instead of a square or hexagonal grid

Red Blob Games: Polygonal Map Generation for Games
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raven kwok: generative artist

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Little Planet Procedural

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inconvergent.net inconvergent · Generative art by Anders Hoff

inconvergent is a generative art project by Anders Hoff.

inconvergent · Generative art by Anders Hoff
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web.archive.org Generative art with CSS

Translation of Generative art with CSS by Yuanchuan at the 5th CSSConf in China

Another dead link rescued by the web archive.

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Generative Design: a book of p5.js sketches

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Generative Artistry: Tim Holman and Ruth John's procgen tutorials

generativeartistry.com Generative Artistry

Generative art tutorials, news and love.

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Context Free Art: Generative imagery from grammars

Context Free is a program that generates images from written instructions called a grammar. The program follows the instructions in a few seconds to create images that can contain millions of shapes.

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Knotwork Designer

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Bot Ross, a program for procedurally generating landscape images in the style of Bob Ross
  • Ahhhg, I tried to add a picture as a preview but apparently it just replaces the URL. Ack!

  • The Bookmarks @merv.news Luci for Tree Tree @merv.news

    The Cicada Principle ( for non repeating textures )

    or technically just textures with a very large period.

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    The Bookmarks @merv.news Luci for Tree Tree @merv.news

    Tileset Roundup: Blob and beyond

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    The Bookmarks @merv.news Luci for Tree Tree @merv.news

    PROCJAM 2022

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    The Bookmarks @merv.news Luci for Tree Tree @merv.news
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    The Bookmarks @merv.news Luci for Tree Tree @merv.news
    m.mythcreants.com Crafting Plausible Maps

    How to build your world's geography—and no square mountain ranges, please.

    Crafting Plausible Maps
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    A gentle introduction to graph theory

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    The Bookmarks @merv.news Luci for Tree Tree @merv.news

    Bot Ross, a program for procedurally generating landscape images in the style of Bob Ross

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