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Interview: Nana Visitor On Star Trek Putting Actresses In The “Female Box” And Going Backwards In ‘Enterprise’
  • Disappointed that Marina Sirtis wouldn't interview, though I kind of get why. Her role as a woman on Trek is certainly one of the more... complicated ones.

  • Anon tries watching nu-Trek
  • It's because the only "woke" thing nu-trek writers understand is representation, which even that is pretty tame by treks standards. Yeah there's more POC and lgbtq representation, which is important, but is also pretty standard for our time. There is nothing as groundbreaking as the first interracial kiss on television, or one of the first gay kisses.

    Nu-trek writers don't understand Treks optimism and idealism at all. Gene Roddenberrys vision of a post-scarcity socialist utopia is simply beyond their ability to understand and write. They're a bunch of Neolibs who can't imagine a world without capitalism and just write dystopian scifi filled with interpersonal drama because that's what's in and what sells right now.

  • Anon tries watching nu-Trek
  • Riker is clearly pan

  • Musk, Ramaswamy tell Trump to end "the Covid-era privilege of staying home"
  • There's no way Musk "works" 100 hours a week. How do you think he's found all this time to spend with his new bestie Donald? By all accounts the guy spends a significant amount of his time playing video games and on Twitter. His "work" is lunch meetings and zoom calls with the board where he just spitballs a bunch of nonsense.

  • can't believe this is a real headline
  • Why not just cut out history education all together? It's not like anyone was paying attention anyway /s

  • Barely functioning
  • You're right, it will be a slow setup then a sudden overwhelming deluge, if not in two years then in four. That's project 2025's whole thing. It all really just depends on how much GOP incompetence and in-fighting delays their plans.

    My comment about Trump was more aimed at the fact that he is an old man in seemingly poor health who doesn't even really like being president beyond the power trip and ego boost. His main motivation for running again was to avoid legal consequences for the corruption of his first term. If he doesn't die within the next four years my money is on him being forced to step down and pardoned by Vance

  • Barely functioning
  • Yeah, things are going to get bad, but it's going to happen slowly. So slowly that a lot of people panicking right now will calm down and go back to business as usual. We will be distracted and forget this is happening, until it's too late to do anything about it. I'd be shocked if Trump is even president/alive still when America goes full mask-off fascist.

    That's what's so insidious about it.

  • Anon doubts WW2 Germany
  • Bingo. American industry, British intelligence, and Russian Blood won the war in Europe. It was always a combined effort, and anyone claiming one power could have won alone is talking nonsense.

    With American supplies, the USSR might have been able to defeat Germany without the Allies sending ground forces into Europe. However, there’s no way the Red Army could have defeated both Germany and Japan alone. The United States was the major force in the Pacific theater.

  • RFK Jr. Says He’ll Send People Taking Adderall to Labor Camps
  • The plan to make up for immigrant labor is prison labor. Tank the economy, further criminalize homelessness. Wouldn't be shocked if debters prisons make a big comeback.

  • Except medieval peasants had more holidays than modern Americans
  • I'm going to be the nerd who talks about how difficult it is for modern, post-Industrial Revolution humans to truly understand how medieval peasants lived. Really, this applies to how ancient and medieval people of all walks of life lived, but for now, let's stick to the topic of this meme. Is it entirely relevant to this post? Eh, probably not, but I'm bored at work and in the mood to ramble.

    That meme about how peasants had so many more days off than modern workers? Those "days off" were simply the days when their labor wasn’t solely for the benefit of their lord. The days they "worked" were the ones spent fulfilling their feudal obligations—working their lord’s fields to stock the larders and granaries of the nobility and clergy. The rest of the year was when peasants worked to sustain their own communities.

    Make no mistake: a peasant’s life was one of constant toil. For a medieval peasant, there was no sharp distinction between work and home life like we have today. There were no modern conveniences either—everything required labor. When fields didn’t need to be tended, and livestock didn’t require care, that was the time for milling grain, baking bread, brewing ale, weaving cloth, etc. God, crafting and maintaining your clothes took so much work, not to mention repairing and upkeeping your cottage.

    Granted, these duties were often divided among family and community members. Unless you were a hermit living alone in the woods, no one was expected to do it all themselves. One of the “nicer” aspects of medieval peasant life was the close bonds within families and communities. People provided for one another. Children and the elderly, while still expected to work, had lighter duties. Bartering and trading goods or services with neighbors was also common.

    That said, I don’t want to romanticize their lives too much. Here are some of the harsher realities:

    1. If you were a man, you could be levied into your lord’s army at any time. This meant marching far from home, and risking death in battle. You really, really do not want to find yourself on the losing side of a medieval battle, something completely out of your control as a levied peasant. You also had to provide your own equipment. If you were relatively well-off, this might mean a spear, a shield, and padded armor. If not, you’d bring whatever you had—likely a farm tool. Refusing or deserting would leave you an outlaw, and if you were caught you would be flogged and possibly hanged.

    2. If you weren’t called to war (because you were a woman, a child too young to fight, or too old or infirm), you lived in constant fear of armies rampaging through your village. They could destroy your home, steal your valuables, and rape and murder you, regardless of age or gender. With your lord’s army far away (or defeated), you’d be left to defend yourself, and running was your best option.

    3. Medical care was rudimentary. Alcohol was the primary painkiller, and while there were herbal remedies, their effectiveness was often questionable. Nearly every illness or injury carried the risk of an agonizing death. Infections were almost always fatal. Childbirth was a leading cause of death for women, and as people aged, they faced constant pain with little relief.

    Medieval peasants lived lives that, by our standards, were horrific: often short, brutal, and full of hardship. They were at the mercy of powers far beyond their control—victims of the whims of history. Yet ignorance truly was bliss. They knew no other way of life. If they were blessed with good times, free of war, famine, or plague, many peasants could lead fulfilling lives, and some, may have even considered themselves happy.

  • Ramaswamy wants to defund unauthorized government programs - like veteran healthcare
  • Okay I'm ootl on this asshat but now I keep hearing his name. Who the fuck is he and what the fuck is his problem?

  • Reality you can't find in fiction
  • Honestly, its always been anti-intellectualism. Sure not all smart people are good people, but in general empathy is a sign of intelligence, while malice and stupidity go hand in hand.

    Edit: There's also the fact that the smart tropey villains also often happen to be wealthy, and as we all know being wealthy means someone is smart/s

  • Elon Musk's new 'department' seeks 'super high-IQ' staff for unpaid jobs
  • America's saving grace may in fact be that the fascists are too stupid and lazy to do the work required to dismantle the federal government and cause mass human suffering.

  • Has Fast Food Gotten Worse, or Am I Just Getting Old?

    I’m genuinely curious. Years ago, I was a chubby young pothead who lived on fast food. Taco Bell, McDonald’s, KFC, you name it—I ate it. Back in college, fast food probably made up at least 50% of my diet. And it wasn’t just because it was quick and cheap—I actually enjoyed it.

    But these days, I find myself craving it less and less. Besides being more health-conscious, it just doesn’t hit the spot like it used to. It’s more expensive than ever, mostly bland, and I feel terrible after I eat it. So what’s changed? Is it just part of the enshitification of everything? Have I just gotten old, or has fast food really gone downhill?

    103
    Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years
  • Reposting my comment from another thread because I'm interested in spurring discussion.

    Imo Bethesda is, in many ways, a victim of its own success. Morrowind and Oblivion were both solid entries that did well critically and financially, but no one was prepared for the massive impact of Skyrim. Its success transformed open-world fantasy games into a staple of AAA gaming, and the game has stayed relevant for over a decade.

    However, even when it was first released, Skyrim fell short in several areas that were often overlooked due to the sheer “wow” factor of its open world. The game is plagued by bugs, many of which are game-breaking and persist even in recent re-releases. The AI is brain-dead, melee combat is clunky, and the quest design and writing often lack depth.

    In the years since, the landscape of gaming has evolved. Numerous fantasy and open-world games have improved upon things that Skyrim did well, and raised the bar for what players expect from many areas where Skyrim fell short. Players today have a wealth of games to choose from and are less forgiving of these types of flaws. Starfield’s lukewarm reception reflects Bethesda’s seeming unwillingness—or inability—to update its design philosophy for a modern audience.

    The expectations for The Elder Scrolls VI have become impossible for Bethesda to meet. These expectations are sky-high not only among fans but also from Bethesda’s new parent company, Microsoft. TES6 will almost certainly be a financial success, but Microsoft didn’t acquire Bethesda for just “decent” results like Starfield; they acquired the creators of Skyrim to make blockbuster hits that dominate the charts and win critical acclaim.

    In the end, Bethesda knows they will never recapture the lightning-in-a-bottle success of Skyrim. So they’ll keep sitting on the IP, until Microsoft forces them to release something mediocre, and their studio joins many of the other classic RPG developers in obscurity

  • Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years
  • I mean it's not really a hot take since it's been the consensus among long-time TES fans since 2006. Shivering Isles is the only good lore/story contribution TES has had without Kirkbrides involvement, and even that was basically just trying to Mantle his style from Morrowind.

  • “Star Trek Origin” Movie Reportedly Headed To Greenlight For Production Start In Early 2025
  • I have not but I'll have to check it out. William Shatner and Leonard Nimoy being time travellers from the future would certainly be a twist!

  • “Star Trek Origin” Movie Reportedly Headed To Greenlight For Production Start In Early 2025
  • This is an idea I ran by a fellow Trekkie awhile ago. An "Ed Wood" like movie about the behind the scenes of TOS. Satirize it from a place of love, focus on the drama between the cast and the antagonism between the studio and Gene. Quality movie material!

  • Skyrim Is 13 Years Old, But Elder Scrolls 6 Is Nowhere in Sight While Bethesda’s First Four Games Took Only 12 Years
  • Bethesda is, in many ways, a victim of its own success. Morrowind and Oblivion were both solid entries that did well critically and financially, but no one was prepared for the massive impact of Skyrim. Its success transformed open-world fantasy games into a staple of AAA gaming, and the game has stayed relevant for over a decade.

    However, even when it was first released, Skyrim fell short in several areas that were often overlooked due to the sheer “wow” factor of its open world. The game is plagued by bugs, many of which are game-breaking and persist even in recent re-releases. The AI is brain-dead, melee combat is clunky, and the quest design and writing often lack depth.

    In the years since, the landscape of gaming has evolved. Numerous fantasy and open-world games have improved upon things that Skyrim did well, and raised the bar for what players expect from many areas where Skyrim fell short. Players today have a wealth of games to choose from and are less forgiving of these types of flaws. Starfield's lukewarm reception reflects Bethesda’s seeming unwillingness—or inability—to update its design philosophy for a modern audience.

    The expectations for The Elder Scrolls VI have become impossible to meet. These expectations are sky-high not only among fans but also from Bethesda’s new parent company, Microsoft. TES6 will almost certainly be a financial success, but Microsoft didn’t acquire Bethesda for just “decent” results like Starfield; they acquired the creators of Skyrim to make blockbuster hits that dominate the charts and win critical acclaim.

    In the end, Bethesda knows they will never recapture the lightning-in-a-bottle success of Skyrim. So they'll keep sitting on the IP, until Microsoft forces them to release something mediocre, and their studio joins many of the other classic RPG developers in obscurity.