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The Indomitable

The Indomitable - 2UU

Legendary Artifact — Vehicle

Trample

Whenever a creature you control deals combat damage to a player, draw a card.

Crew 3

You may cast The Indomitable from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

6/6

0

Promise of Aclazotz

Promise of Aclazotz - 1B

Enchantment

At the beginning of your end step, you may sacrifice a non-Demon creature. If you do, populate. (Create a token that's a copy of a creature token you control.)

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Foul Rebirth - 2B

Sorcery - Adventure

Sacrifice a non-Demon creature. If you do, create a 4/3 white and black Vampire Demon creature token with flying.

0

Order of Sacred Dusk

Order of Sacred Dusk - 6WB

Creature - Vampire Knight

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for 1 or one mana of that creature's color.)

Flying, lifelink, haste

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

Other Vampires you control have exalted.

5/5

0

Master of Dark Rites

Master of Dark Rites - B

Creature - Vampire Cleric

T, Sacrifice another creature: Add B. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

"With each sacrifice, we step closer to the Age of Everflowing Blood."

1/1

0

Dusk Legion Sergeant

Dusk Legion Sergeant - 1B

Creature - Vampire Soldier

Menace

1B, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

2/2

0

Redemption Choir

Redemption Choir - 2WW

Creature Vampire Cleric

Lifelink

Coven - Whenever Redemption Choir enters the battlefield or attacks, if you control three or more creatures with different powers, return target permanent card with mana value 3 or less from your graveyard to the battlefield.

3/3

0

March of the Canonized

March of the Canonized - XWW

Enchantment

When March of the Canonized enters the battlefield, create X 1/1 white Vampire creature tokens with lifelink.

At the beginning of your upkeep, if your devotion to white and black is seven or greater, create a 4/3 white and black Vampire Demon creature token with flying.

0

Elenda's Hierophant

Elenda's Hierophant - 2W

Creature Vampire Cleric -

Flying

Whenever you gain life, put a +1/+1 counter on Elenda's Hierophant.

When Elenda's Hierophant dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

1/1

0

Charismatic Conqueror

Charismatic Conqueror - 1W

Creature - Vampire Soldier

Vigilance

Whenever an artifact or creature enters the battlefield untapped and under an opponent's control, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

"There's a whole world under the surface, waiting for the light of our salvation."

2/2

0

Carmen, Cruel Skymarcher

Carmen, Cruel Skymarcher - 3WB

Legendary Creature - Vampire Soldier

Flying

Whenever a player sacrifices a permanent, put a +1/+1 counter on Carmen, Cruel Skymarcher and you gain 1 life.

Whenever Carmen attacks, return up to one target permanent card with mana value less than or equal to Carmen's power from your graveyard to the battlefield.

2/2

0

Wrathful Raptors

Wrathful Raptors - 4R

Creature - Dinosaur

Trample

Whenever a Dinosaur you control is dealt damage, it deals that much damage to any target that isn't a Dinosaur.

They gulp down their prey on the run, claws dripping with blood as they hunt for their next meal.

5/5

0

Sunfrill Imitator

Sunfrill Imitator - 2G

Creature- Dinosaur

Whenever Sunfrill Imitator attacks, you may have it become a copy of another target Dinosaur you control, except its name is Sunfrill Imitator and it has this ability.

With a flare of plumage and an earthshaking bellow, it can scare off predators three times its size.

3/3

0

Scion of Calamity

Scion of Calamity - 3GG

Creature - Dinosaur

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Whenever Scion of Calamity deals combat damage to a player, destroy target artifact or enchantment that player controls.

5/5

0

Progenitor's Icon

Progenitor's Icon - 3

Artifact

As Progenitor's Icon enters the battlefield, choose a creature type.

T: Add one mana of any color.

T: The next spell of the chosen type you cast this turn can be cast as though it had flash.

0

From the Rubble

From the Rubble - 4WW

Enchantment

As From the Rubble enters the battlefield, choose a creature type.

At the beginning of your end step, return target creature card of the chosen type from your graveyard to the battlefield with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)

0

Dinosaur Egg

Dinosaur Egg - 1G

Creature - Dinosaur Egg

Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

When Dinosaur Egg dies, you may discover X, where X is its toughness.

The Oltec revere dinosaurs as living remnants of the bygone Fourth Age.

0/3

This is our teased name = creature type card

2

Curious Altisaur

Curious Altisaur - 3G

Creature - Dinosaur

Vigilance, reach

Whenever a Dinosaur you control deals combat damage to a player, draw a card.

After long days of squeezing through cramped tunnels, the Sun Empire's dinosaurs were overjoyed to stretch their necks and survey the wonders of the Core.

2/5

0

Bronzebeak Foragers

Bronzebeak Foragers - 3W

Creature - Dinosaur

When Bronzebeak Foragers enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Bronzebeak Foragers leaves the battlefield.

XW: Put target card with mana value X exiled with Bronzebeak Foragers into its owner's graveyard. You gain X life.

3/4

0

Wayta, Trainer Prodigy

Wayta, Trainer Prodigy - RGW

Legendary Creature - Human Warrior

Haste

2G, T: Target creature you control fights another target creature. This ability costs 2 less to activate if it targets two creatures you control.

If a creature you control being dealt damage causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

1/5

0

The Grim Captain's Locker

The Grim Captain's Locker - 3B

Legendary Artifact

T: Surveil 1.

T: Until end of turn, each creature card in your graveyard gains "Escape - 3B, Exile four other cards from your graveyard."

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