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Embracer reportedly considering selling Borderlands developer Gearbox
UPDATE 5.40pm: Bloomberg's Jason Schreier reports that Gearbox has today emailed employees confirming Embracer Group is…
cross-posted from: https://kbin.social/m/[email protected]/t/445731
Gearbox is reportedly the latest studio to be affected by Embracer Group's restructuring efforts.
In June, Embracer announced a "comprehensive restructuring programme" to help recover from its large spending spree over recent years and a 40 percent drop in share price following a report of a failed "major strategic partnership" with Savvy Games Group, which is backed by the Saudi Arabian government.
As part of the restructuring, Saints Row developer Volition Games was shut down "effective immediately" at the end of last month. A new report from Reuters claims that Borderlands developer Gearbox will be one of the next studios Embracer sheds.
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UPDATE 5.40pm: Bloomberg's Jason Schreier reports that Gearbox has today emailed employees confirming Embracer Group is, at the very least, considering parting ways with the Borderlands studio - although a specific course of action is yet to be decided on.
"The base case is that Gearbox remains a part of Embracer," Gearbox chief communications officer Dan Hewitt told staff in an email seen by Bloomberg. "However, there are many options under consideration, including Gearbox's transfer, taking Gearbox independent, and others. Ultimately, we'll move ahead with whichever path is best for both Gearbox and Embracer."
"Nothing has been decided yet," Hewitt added, "but there will be a lot of speculation in the coming weeks."
Mass Effect 4 will ditch an open world and return to its "classic format", insider teases
Mass Effect developer BioWare is pulling back from Andromeda's open-world approach and plans to streamline its world fo…
cross-posted from: https://kbin.social/m/[email protected]/t/442673
Corden made the claim in the latest edition of his podcast, The Xbox Two Podcast, in a broader conversation about the pros of established studios sticking to the development blueprint that made their games so special versus the cons of taking risks and innovating, only for it to instantly crash and burn.
Reflecting on Bethesda's success with Starfield and its recycling of so many of the things we've come to expect from the team's internal development studios, Corden's thoughts turned to Mass Effect, which had phenomenal success with its first three games (Mass Effect 3's controversial ending aside), but struggled to make a similar impact with follow-up Andromeda. And that's when he made the revelation.
"I've heard that Mass Effect is ditching open world," Corden said, "and going back to its classic format. I don't know if that's accurate, 100 per cent, but it's an industry rumour."
Nintendo Switch 2 Will Come With 12 GB RAM, Ray Tracing Capabilities; Unreal Engine 5 Demo Ran With DLSS 3.1
The Nintendo Switch 2 console will come with 12 GB of RAM and ray tracing capabilities, according to reports circulating online
cross-posted from: https://kbin.social/m/[email protected]/t/436942
Speaking on X/Twitter, Necro Felipe, Universo Nintendo editor-in-chief who correctly revealed information regarding Nintendo products and games in the past before the official announcements, revealed that, according to their sources, the new console will be ray tracing capable and will come with 12 GB of RAM, which is a big step up from the 4 GB of the current console, but still not on par with the current generation console from Sony and Microsoft' flagship system, which both come with 16 GB of RAM.
Unlike what the reports stated, the console was running the demo with NVIDIA DLSS 3.1 and not the more recent 3.5.