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Naughty Dog Ends Development Of The Last Of Us Online

www.gameinformer.com Naughty Dog Ceases Development Of The Last Of Us Online

Naughty Dog explains why it had to cancel its long-anticipated multiplayer title

Naughty Dog Ceases Development Of The Last Of Us Online
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  • Makes sense. The world moved on from Unreal Tournament for better or worse. You can't just release and leave an online-only game any more. It has to be supported with years of content, or it's never going to be popular and make it's money back.

    I'm going to guess it was always a small team ticking over in the background of Naughty Dog anyway. Their minute to minute gameplay is solid, but their stories and bombastic set-pieces are much more interesting and separate them from a crowd of pretenders.

34 comments