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SuperTux Advance, an AGPL licensed platformer

github.com GitHub - KelvinShadewing/supertux-advance: A SuperTux game made in Brux GDK with 16bit-style graphics.

A SuperTux game made in Brux GDK with 16bit-style graphics. - GitHub - KelvinShadewing/supertux-advance: A SuperTux game made in Brux GDK with 16bit-style graphics.

GitHub - KelvinShadewing/supertux-advance: A SuperTux game made in Brux GDK with 16bit-style graphics.

Since the repo has no screenshots here's a water level: https://lemmy.ml/pictrs/image/69ffe490-5809-452a-8843-ae99d143acb7.png

Out of the water you have wall jumps, slide jumps and overall some nice feeling movement/controls.

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3 comments
  • I won't lie, I got excited for a moment there because I thought that it was actually a gameboy advance game.

  • Looks VERY interesring. I especially appreciate the 16-bit graphics.

  • I love it being written in Squirrel. Last time I dealt with it was when I was modding Sonic Unleashed on PS2 (Wii/PS2 version used it as its scripting language).