With adventurers, I have this idea that it would be fun to start as a Roman Hellenistic adventurer and reform the Roman Empire, but I seem to get stuck midways.
I usually travel around and upgrade my camp, adding men at arms as I go along, and then at some point you can use the adventurer CB to invade a region and take over, convert the counties to Roman and Hellenistic.
In a couple of tries I've done this in both Northern Italy and on Sardinia and Corsica, but the issue is... You're so behind in tech that your men at arms can't be upgraded much, and everyone and their mother will start to declare holy wars against you once you reach a certain size.
Got any tips on making it bigger than, say, owning Corsica, Sardinia and Sicily?
The one idea I've had is to join the Byzantines, but then the emperor immediately starts to convert your counties to orthodox...
Yes, I suppose - but that would diminish the GLORIOUS RESTORATION a bit, eh :D
I reformed the Roman Empire on an old version by converting to Catholicism, and then later reforming the faith to have all or most of the tenets of the Hellenic faith, so I suppose that's also an option. Would be more fun to do it the hard way, though - just a tiny bit less hard than now perhaps...
Essentially, what I hoped to be able to do was to get large enough to be able to take some losses, but quickly bounce back - before reforming the faith and then going more stable. Pretty much the same way you can play a Norse culture expansively.
Yeah the low tech of Roman culture is going to continue to be your problem though. You could reform Hellenic to have Christian syncretism, that might help a bit until you can tech up.
Sound fun! There's Trojan culture, so it might also be fun to do a Troy-run, although probably also difficult as Troy is in the middle of the Byzantine Empire...