ELDEN RING Patch Notes Version 1.10 - This update includes hotfixes and game balance adjustments following patch 1.09. Additional information about PC Ray Tracing settings is also included at the end of these patch notes.
Time to relearn the game and see how it all checks out in the end
In previous patches, the weapon I was using on my current playthrough at the time was debuffed. I remember reading reddit comments about how it's unusable now.
I never noticed a difference. Continued using the weapon. Beat the game.
People tend to focus on pvp viability, I find. You can beat the game without a weapon at all, if you want (although it's miserable :P), literally anything is infinitely better than that, and more than enough to beat the game with.
Can it really be that big of a difference in PvP though? I've never done PvP. Well, once on an early playthrough to do Varré's quest. But, once they added the NPC who counts for that quest, never again.
I think people are looking for anything to blame but themselves for why they lose PvP matches.
Accross the board buffs to crits and poise/hyperarmour are things you'll probably notice. Parries and staggers will be more rewarding, and heavy weapons/armour will feel better. (Especially in combination.) Will depend on your playstyle for sure, but they're appreciated changes for certain pve builds.
I should go back to making a dagger build work, I guess. Just need to figure out how to consistently stagger and also stab something with a ~1000 AR erdsteel dagger on the same character. :P Offhand with Phalanx AoW probably best bet?
I'm kinda split on it. Like, I agree it's a smart idea. On the other hand, I can't just go smack around some NPC to test out damages for PvP as they are completely different. 🤷🏻♂️
Adjusted the player damage animation so that the attack direction is not unintentionally shifted when getting hit while attacking with some types of weapons that generates poise.
Is this talking about aim punch?
edit: If this youtuber is to be believed then this does mean that aim punch was removed for hyper armor weapons. https://youtu.be/aKlXVOfJQq0?t=234