It's a great movie, the best movie yet to come out under the Dungeons and Dragons name. However:
The film made $93 million domestically, which is not good compared to the $150 million budget. Luckily, its worldwide total was $208.2 million, but with marketing costs, it is likely the film did not break even.
fan anger over the licensing changes likely contributed
I know that is the specific reason why I haven't seen it and still intend specifically never to.
(Ok, to be fair I was going to end my Hasbro boycott and see it when they backpedaled and did the dual OGL/Creative Commons thing, but then they pulled the MTG Pinkerton bullshit and that made it clear Hasbro had learned less than nothing from the OGL 1.1 blowback.)
You can borrow the DVD from the library or buy it second-hand if you don't want Hasbro/WoC to get your money. Even if you've moved on to Pathfinder or something else, it's still a lot of fun.
I mean, borrowing the DVD from the library will make it unavailable for someone else who might want to watch it, which might incentivize them to buy a copy. Also, if it's always checked out and unavailable when people go to try to check it out, it may increase hype/enthusiasm about it. Buying it second-hand would have similar consequences.
I might pirate it if I can get a chance. Doing so a) wouldn't reduce supply of copies of it in ways that might incentivize others to purchase a copy or stream it on Paramount+ or whatever and b) kindof feels like a slap in the face of Hasbro of the sort I don't mind delivering.
I'm fully aware of how petty this all comes across, but, man, thoroughly fuck Hasbro. What a shitty company. Don't underestimate just how much I hate them. Lol.
Can I just use this opportunity to say that, while I enjoyed the movie, I spent the entire time waiting for the bard to use magic and it never happened? Because that really annoyed me. Don't call yourself a D&D movie and then have a bard that can't do magic. But somehow has a lute made of steel.