Unity cancels the stupid Runtime Fee
After a complete disaster a while ago that saw many developers jump-ship, and cause a huge PR problem, Unity have now cancelled the Runtime Fee.
I'm not a game developer but it feels a little late for that
It is. Everyone is using gotdot or unreal now and they are not going back.
And if devs are smart, they won't return anyway. They've tried it once and I'm fairly certain they'd be more than happy to try it again. The gaming market is all about death by a thousand cuts these days.
It’s too late.