[Question] What are the best retro cyberpunk video games (20+ years old)?
What would you say are the best old-school cyberpunk video games?
Note that I don't actually care if it's the "best", I'm just looking for some fun older games to play. So give me something better than Raid 2020 and I'll call it a win.
So yeah, give me some recommendations from the NES/SNES/N64 era (I'm not convinced there's anything worth playing from the ZX Spectrum/Commodore 64 era). Maybe some Arcade (MAME) games too? I can't think of any cyberpunk arcade games.
Loved that game. I liked how they were able to preserve the sense of scale so you actually felt like a giant robot in a city even though gameplay-wise it was all just platforming.
I found Omikron absolutely awesome when I played it back in the day. Also loved Outcast (1999) which - to me - has some similarities in feel, but the latter is decidedly not Cyberpunk.
Fahrenheit / Indigo Prophecy (2005, same game, different name depending on region, also by Quantic Dream like Omikron) is up there as well.
Tron 2.0 (2003) might be up your alley - look up playing it today, there's quite a few unofficial fixes, mods and enhancements.
Neuromancer (preferably the Amiga version, slightly better graphics) is interesting in its own way, though it certainly doesn't feel "modern" the way your examples above do.
Uplink (2006) could fit as well, it's played wholly from the perspective of a hacker's console.
(Apropos that, I only just found/saw Quadrilateral Cowboy (2016) myself, gotta have a look.)
Tron 2.0 is a Monolith classic. For some reason I thought they were no longer around, but the excellent Middle-earth: Shadow of Mordor is also one of theirs. Another great series (not related to cyberpunk) from them is No One Lives Forever. The first one had a bonus music CD with some great 60s inspired tracks.
I remember spending a lot of time with Uplink. It does make you feel like a movie hacker! The devs, Introversion, have a lot of interesting and original games. Defcon is inspired by the movie WarGames (with a hacker for the protagonist). Darwinia is about AI life, very original.
I loved Tron 2.0. it did such a fantastic job of extending the universe defined by the movie. Going to the Internet, a backup archive, a low-powered PDA, and fighting a virus/corruption were all great ideas. I hate that Tron: Legacy squandered those ideas by saying "oh, the grid is just a computer game Flynn wrote" rather than it being a visual representation of actual computer technology. I probably should've set my avatar to a Tron 2.0 disc and not a Tron: Legacy disc...
I... don't recall Tron: Legacy saying anything of the sort. The original Tron took place in the Encom mainframe, and yeah, while the metaphor doesn't hold up well if you think on it too hard, they did try to equate things in the Grid to real computer tech: all the "people" in the Grid were programs written by the users; the titular Tron was Alan's security program (though what kind of security, I don't recall it mentioning).
The Grid in Legacy loses the metaphor a bit, but it's told/implied in flashbacks that the system in the arcade basement is either new, or wiped clean. The only program Flynn brings in is Tron, and he creates Clu not by traditional programing, but by "techno-magic" cloning his own digitized code from within the system. From there, while it's not outright stated, the experiment seems to be Flynn creating from the inside, building things not from the perspective of a user sitting at a terminal, but from the perspective of a God forming a society inside of the machine. Most of these programs probably don't "do anything" useful if you're sitting at the terminal, that wasn't the point.
But, yeah, it's ultimately a big flashy action movie with the single best soundtrack of all time fight me, and you have to really fill in the metaphors yourself. Not sure if they were lost on the cutting room floor, or just never there to begin with and I'm reaching too hard, but either way, I really enjoyed Legacy, flawed as it may be.
I won't argue that Tron 2.0 did the metaphors way better, though. I remember really enjoying that game.
Not 20 years old, but if you're willing to look at 10, I'll always shout out the often-overlooked Remember Me by DONTNOD, back before they did Life is Strange.
It's a 3rd person action-adventure game set in a cyberpunk future where everyone has a cybernetic implant called the SenSen in their brain to allow all their memories to be uploaded into cloud, so they can revisit them whenever they want. Of course, this technology is the property of one corporation, Memorize, but I'm sure they wouldn't do anything evil with the ability to read and store every memory of every person connected to the system, right? You play as Nilin, a former memory hacker with some bad amnesia, who is broken out of prison by unknown benefactors with their own agenda. Navigate the streets and slums of 2084 Paris, avoiding hit squads and breaking into memories to piece together your own fractured past.
Definitely a solid B-tier game, it didn't blow anyone's mind on release, but it's decently fun to play, has an interesting story, and the atmosphere of the cyberpunk city is just perfect. Plus, it gets pretty damn cheap come sale times. I can't recommend it enough for anyone with a love of cyberpunk and mid-tier games with heart making up for the lack of budget.