The collect's in the middle aren't necessary, neither is splitting by ": ". Here's a simpler version
fn main() {
let text = "seeds: 79 14 55 13\nwhatever";
let seeds: Vec<_> = text
.lines()
.next()
.unwrap()
.split_whitespace()
.skip(1)
.map(|x| x.parse::().unwrap())
.collect();
println!("seeds: {:?}", seeds);
}
It is simpler to bang out a [int(num) for num in text.splitlines()[0].split(' ')[1:]] in Python, but that just shows the happy path with no error handling, and does a bunch of allocations that the Rust version doesn't. You can also get slightly fancier in the Rust version by collecting into a Result for more succinct error handling if you'd like.
EDIT: Here's also a version using anyhow for error handling, and the aforementioned Result collecting:
use anyhow::{anyhow, Result};
fn main() -> Result<()> {
let text = "seeds: 79 14 55 13\nwhatever";
let seeds: Vec = text
.lines()
.next()
.ok_or(anyhow!("No first line!"))?
.split_whitespace()
.skip(1)
.map(str::parse)
.collect::>()?;
println!("seeds: {:?}", seeds);
Ok(())
}
Yeah I was trying to do something like reading the first line by getting an iterator and just looping through the other lines normally, since first line was kind of a special case but it got messy quick. I realized halfway that my collects were redundant but couldn't really simplify it. Thanks
Also, anyhow::Context provides a convenient way to turn Option and Result> into anyhow::Result
Like this:
use anyhow::Context;
// to my understanding it's better to
// specify the types when their names
// are the same as in prelude to improve
// readability and reduce name clashing
fn main() -> anyhow::Result<()> {
let text = "seeds: 79 14 55 13\nwhatever";
let seeds: Vec = text
.lines()
.next()
.context("No first line!")? // This line has changed
.split_whitespace()
.skip(1)
.map(str::parse)
.collect::>()?;
println!("seeds: {:?}", seeds);
Ok(())
}
Rust borrows a lot of it's design from functional programming languages like Haskell, which has its good and bad. You could also choose to implement this behavior iteratively like typical C programs, but that tends to be ugly in other ways.
Personally, I've grown fond of the functional style. You see it in other places too, like the higher order functions in JavaScript. What's good about them in Rust is you still get amazing performance due to zero-cost abstraction. Trying to implement it yourself would likely be slower, so use them any chance you get.