Reduced auto aim by ~10% when the Aim Assist Stat is 0
Lightweight Bows:
Damage falloff distance increased. (will do more damage at longer ranges)
Accuracy increased by ~10%
Shayura's Wrath:
Made improvements to the dynamic reticle they've been testing on that gun. If you haven't seen it the current reticle basically blocks your view and sucks.
Lightweight Shotguns:
Reduced spread angle of outer pellets by 15%. Should result in more consistency in PVP.
PVP damage reduced from 40% to 25% (This is still going to shred as long as you can aim IMO)
PVE damage unchanged
Zoom Changes
Future:
Season 22 will see zoom changes to all weapons. Two high level goals:
Reduce the variance between the optimal engagement ranges of our mid-range weapons (Auto Rifles, Pulse Rifles, and Hand Cannons).
Slightly reduce the average engagement range in Crucible by pulling in the maximum damage falloff distances of many weapon types.
They have a big table going over where ADS damage falloff will be for each gun after this change. The table shows Old Base Zoom, Old Base Zoom+Rangefinder, then New Base ADS Modifier. TBH, I'm going to wait for CoolGuy or someone to explain this. As I understand it engagements are essentially going to get closer.
They mention that certain exotics are getting custom tuning under this new system.
Rifle style weapons should experience falloff more gradually while handheld weapons should experience it more quickly.
Other Season 22 Changes:
Hand Cannon Buffs that were mentioned previously. Reload speed and PVE damage buffs.
Sword guard getting reworked. (maybe it'll actually do something now?)
More exotic tuning. LeMonarque and Touch of Malice mentioned.
Bipod, Envious Assassin, and Over Under getting reworked
Season 23 should see lots of changes to Glaives to make them feel better. Details are still in flux right now.