Steam indie hit goes against industry trends, removes all monetization
Steam indie hit goes against industry trends, removes all monetization
Co-op roguelike game Inkbound from Monster Train developer Shiny Shoe is removing all in-game monitzation to avoid FOMO and to get with player sentiment.
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The bigger problem is that this game even had a battle pass and other monetization tactics at all.
Early Access games should never have a battle pass or cash item shop.
102 2 ReplyEarly Accessgames should never have a battle pass or cash item shop.35 1 ReplyYes, but especially Early Access games.
10 0 Reply
@RightHandOfIkaros @ylai Yeah, that article has the wrong takeaway from this.
The devs aren't heroes for removing the F2P elements. They never should have been there to begin with.
29 0 ReplyTrue, but a lot of people never listen to the fact that they fucked up and they should do something about it. That fact alone deserves some kudos.
9 0 Reply