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End Transmission

Got a chance to play it today for the first time. The singularity is pretty fun to play , and get adept on my 3rd game. The new level is terrible though, I feel like I'll have to run windows for a while to get the layout down. How does everyone else feel about the new chapter?

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  • The Singularity can be so oppressive in the right hands.

    I went up against one who could hold a 3gen across maps pretty damn well.

    The EMPs definitely need to be adjusted because there were times we could coordinate well enough to shut down his ability. Problem is I've seen just how crazy he gets when you don't have them in hand. The overclock is no fucking joke.

    I think the chapter is a good one and it's nice to see them take feedback and apply some tweaks right away.

    I'm hoping a change to Made for This will be made. Definitely don't agree in getting a free haste for just being hurt.

    • ATM I think that EMP's are overpowered but survivors still need to learn how to use them properly. Probably the easiest and most evil tactic is to grab them and wait to use them only after singularity 'infects' You

      • Honestly, the best way to use them is against someone they're chasing.

        I've seen so many chases last longer than they need to because people follow and EMP the person being chased.

        Right next to that is using the EMP right after you were infected by a pod. The Singularity can't teleport right away after a pod shots out a ball so you can kill two birds with one stone and waste their time waiting to slipstream.

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