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Socialist Worldbuilding @lemmygrad.ml Marxism-Fennekinism @lemmygrad.ml

What “vibes” or feelings are you trying to give off with your world?

Kind of a weird question I know, but let me explain. I'm not talking about your themes or messages, but the general feeling someone looking into your world or imagining themselves in it might get about the situation, when the world is not in conflict. Basically, you know how when you watch a franchise like Star Trek, it has certain recurrent moods and feelings, like the tranquility of flying through space, the bittersweet isolation of being on a ship in deep space, where you are close to your crewmates but far from everything else you know, and the general professional but still sufficiently jovial atmosphere that they seem to go for? Or with Pokemon when it's very adventure driven and based around meeting everyone you come across and making friends both with other humans and also with these magical creatures! I'm sure you can think of descriptions like these for your favourite franchises. We've all imagined ourselves in these worlds or imagined ourselves as characters in these worlds right? What were some of the vibes or feelings you imagined when you imagined your world? Or I guess another way of putting it is what would a slice of life exploration of your world be like?

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  • Disco Elysium was a huge inspiration to me, and I really want to capture the same "hope despite hopelessness" feel, though from a different perspective, as I'm not from a post-soviet country. I've also always had this idea in the back of my head of a sort of "invisible apocalypse", the idea that the world is ending and nobody notices. Ultimately I just want to make good, communist art. If I can make something even 1/10th as great as DE I would consider it a huge success.

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