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The Elder Scrolls Online Makes Hefty $15 Million In Monthly Revenue

tech4gamers.com /the-elder-scrolls-online-15-million-monthly/
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The times that I do play the game, the world is always full of people, but I have to bet that a majority of this is coming from a small amount of people using the shop. What a crazy amount of money.

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  • I always thought ESO was what Elder Scrolls could be if it wasn't built on GameBryo/Creation. Because it basically is. Though it's also made by a completely different team/studio so it also misses a certain something that Bethesda GS does .

    • Calling Creation Engine Gamebryo Engine is like calling Unreal Engine 5 Unreal Engine 1. Almost no part of both engines are alike anymore after so many years of development. And Creation Engine can do so many things that other engines can't do like their easy and simple modability or stuff like how the engine remembers where every item in the world is regardless of if the player put it somewhere else. This notion that Bethesda RPGs would be 10 times better if they would just use another engine is so stupid.

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