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Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming

www.gamingonlinux.com Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming

There's a lot of blog posts and news articles being written right now centred around Microsoft's plans for updates to Windows 11, and potential kernel changes, with some thinking this means big things for Linux gaming.

Microsoft Windows kernel changes don't suddenly mean big things for Linux gaming

There's a lot of blog posts and news articles being written right now centred around Microsoft's plans for updates to Windows 11, and potential kernel changes, with some thinking this means big things for Linux gaming.

Sorry to say, but I'm here to bring a more realistic take and to help keep all your feet on the ground.

quite relevant to yesterday's discussion.

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  • Not really a fan of the author's attitude at the start (I'm not quite sure how I'd describe it, but it certainly feels off...) - however I do agree with the premise. Even if Microsoft stops allowing kernel level anti-cheat to happen (and honestly I'll believe it when I see it), that doesn't mean that game developers/publishers who are hostile to Linux players are suddenly going to go "Oh! Well in that case..."

    I'd be incredibly happy to be wrong in this case, but as of how the current landscape is, I just don't see it changing. They'll just find some other BS reason to exclude Linux players.

    I stopped purchasing games that weren't compatible with Linux long ago, and the one holdover I had was Destiny 2 - but the game's major story has come to an end, which makes it a great time for me to drop it too.

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