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What am I getting wrong? Please point out my bad ideas for art of a solarpunk swamp city

I've been thinking about trying to depict some of the ideas from this conversation: https://slrpnk.net/post/12735795, using a sort of flat, diagram-like style similar to this old photobash:

Though a bit more complex. The obvious answer is 'don't build cities in swamps' but we already have a bunch of them, and though I don't live there I recognize that they have a lot of unique cultural and historical value and are peoples' homes, so I'm interested in what a solarpunk-adapted version of these would look like.

At the same time, I know basically nothing about New Orleans or similar areas, have no background in civil engineering, and no qualifications to make this except for the capability to do so using an old version of GIMP. So I'd absolutely love to identify issues, places to make improvements, and things that are missing now rather than once I've spent days chopping up images and finessing them into something coherent.

So what'd I get wrong? What's unworkable, out of scale, or dangerous? What style of buildings or cultural touchstones would you like to see? What kind of plants are missing?

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  • A few things. First of all the dolphins for the house boats need to be much taller. When you have flooding they have to be above the waterline to have the house boats not float about and so nobody rams them, which would be bad for the boat.

    Amphibious public transport is not that great of a solution. Boats can be easily larger then a bus and with proper waterways, which a city would have. In terms of capacity a fairly small boat can easily carry as many passengers as a tram. They also are more efficent without wheels in water. Also you have a problem with doors and other parts which need to be opened often on a bus, since those nearly have to be under the waterline. That also is somewhat true for the ropeway. A ferry connection would be just as fast and can have the same capacity. So a ferry elevate rail interchange might be better.

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