Bit of a different vibe but I've been slowly working on making a game prototype in a new-to-me engine. As you can see, the UI is giving me some trouble!
It's funny. I'm a hobbyist game tinkerer and moving from Unity to Godot. I started using Unity 11 years ago, and today I just find it bloated and invasive. Godot 4 is easier and more powerful than the old Unity I fell in love with.
Yeah it honestly makes me sad, I remember Unity seeming like a world of opportunity when I first started but it's just ridiculous these days. Godot gang high five!
(also come and chat with us in [email protected], yes I know I'm a shill but how else are people gonna find communities :D)
I'll give it a go, thanks! Am still very much at the stage where I don't even know what my options are so I'm just browsing through the node list and trying things at random. This is how we learn! 😆
(p.s. if you're a fellow gamedev, come join us at [email protected])