Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life
Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life
www.eurogamer.net Baldur's Gate 3 "feels so alive" because it used mo-cap and 248 actors to bring its characters to life
Baldur's Gate 3 drew on the expertise and motion-capture of 248 actors to bring its cast – including NPCs –…
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Would really be cool if the devs did a tech talk on some of the techniques they used. They're definitely ahead of the industry in a lot of the areas.
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