Since its inception, Microsoft Excel has changed how people organize, analyze, and visualize their data, providing a basis for decision-making for the..
Since its inception, Microsoft Excel has changed how people organize, analyze, and visualize their data, providing a basis for decision-making for the flying billionaires heads up in the clouds who don't give a fuck for life offtheline
I used to make high performance distributed computing server-systems for Investment banks.
Since the advent of Just In Time compiling, Java isn't slow if properly used.
It can however be stupidly slow if you don't know what you're doing (so can something like Assembly: if you're using a simple algorithm with a O(n) = n^2 execution time instead of something with O(n) = n*log(n) time, it's going to be slow for anything but a quantum computer, which is why, for example, most libraries with sorting algorithms use something more complex than the silly simple method of examining every value against every other value).
For things like algorithms Java can be as fast as C++ because ultimatelly it all ends up as the same assembly code: the differences in performance between one and the other are within the same range as the differences in performance between different C++ compilers or even optimization flags chosen and ultimatelly boil down to how good the implementation of the Java Virtual Machine is for a specific architecture (things like whether the generated assembly takes in account the way the microcontroller handles conditional jumps and cache misses).
Were Java is slower than C++ is in things like memory management: even the best garbage collection will never beat the kind of carefully handcrafter managing of memory that you can do in C++, though the upside of the different memory management architecture in Java is that your programs don't just start behaving in weird ways because you incorrectly accessed a variable in stack using a pointer and overwrote other stuff or even the function return address.
Then again if performance is your greatest consideration you would go for C, not C++ (note that I didn't say Assembly, as good C compilers are actually better at optimizing than most Assembly programmers).
So compiler will make java as fast as C++ but not C++ as fast as C?
Also, when speed matters it's never great to have huge Java classes, it just won't be optimised away (anough) and you'll have a memory / bus bottleneck.
Also, if you really want speed you go parallel, IDK if java is up for the challenge lol (can you configure stackspace and so?) or to beat them all, you run it on the GPU (or several GPU lol :-)
The Just In Time Compiler in a Java Virtual Machine which does a final compilation step at runtime from JVM assembly to native code will make the typical code in algorithms run as fast as in C++ because ultimatelly they both end up as the same assembly. I've actually measure this by the way, though it was years ago.
However things like memory architectures are different between those languages and the one in C++ can easilly be made faster than in Java, though the downside of that memory architecture is nastier bugs.
Further, and this time about general performance, if you're worried about performance above all, then in terms of general performance, C is generally faster than C++: for example virtual functions in C++ objects have calling overheads which function calls when there is no inheritance do not have so unless you don't use inheritance at all, some function calls in C++ will be slower.
As for parallelization, I've actually worked both in massive parallel Java with distributed computing and GPU computing and they're completelly different kinds of parallelization with different capabilities and optimal use cases: good luck making a CUDA application optimized for serving paralled requests from millions of clients sourcing data from multiple sources and good luck making an LLM runtime with distributed computing in Java were parts of the pre-trained neural network are in different machines - GPU computing can't arbitrally decide it needs some data and fetch it whilst the overhead of synching two parts of a Java system running in different machines is way (millions of times?) larger than the overhead of synching read-then-write-access to the same position in a RWStructuredBuffer from 2 different processing units.
Comparing these two kind of parallelism is not an apple and oranges comparison, it'sm more like an apples and horseshoes comparison.
I mean, whatever speed java has or doesn't have, what the other person said was emulate, you'll have your os then on top of that the JVM then on top of that your python implementation, then finally the python code. If that's faster than os->python imp..
Just like Python doesn't run from the source code through the interpreter all the time (instead, if I'm not mistaken, the interpreter pass converts the code to a binary runtime form, so interpretation of the source is done only once), so does "modern" Java (I put modern between quotes because it's been like that for almost 20 years) convert the code in VM format to binary assembly code in the local system (the technology is called JIT, for Just-In-Time compiler).
Eh...Java source code compiles into bytecode which runs in a virtual machine. Compare this to a language like C which compiles to native machine code. Java still gets interpreted.
That's not how it works. If that really was how it worked there'd be no point even having bytecode; you'd just straight up get the native code. Unless you're talking about JIT, but your wording seems to be implying that all the bytecode turns into native code at once.
Yeah, in my personal experience (with numerical compute-heavy code), normal python code, ran in the normal python interpreter, is much slower than the equivalent normal Java code with the normal Java VM (like 50x). Then C/Fortran is ~2x faster than Java (with gcc + optimization flags).
I think Java is a good middle-ground between coding speed and execution speed. Sadly, it seems to be dying. And JavaFX is shit for trying emulate full-stack web-dev. The fucking ancient Swing is even better.
Scala and Kotlin are OK, but I think they are making the mistake of feature-creep that causes large projects with many people to contain multiple programming paradigms that only some of the team can grok well, instead of a restricted OOP Java codebase that encourages Gang of Four style code. Though, I guess GoF-style code resulted in that crazy complicated "enterprise" Java shit.
Last I checked Java was alive and well in the server-side for things like middleware and backend, especially because the whole development ecosystem is incredibly mature and significantly more stable and well integrated with corporate-category systems than pretty much anything else (good luck managing a single reliable transaction across, say, 2 different databases in 2 different sites and 1 MQ system with Python).
Absolutelly, it's been mostly limping in a half-dead state on the UI ever since day 1 and even Google using it with Android didn't exactly help (because Google's architectural design of the entire Android framework is, well, shit, and has become worse over time).
It also lost it's proeminence in dynamic web page generation at around the early 00s to actual templating languages (such as PHP) with a much lower learning curve and later to Python.
The ecosystem for Java is rock-solid and in widespread use in corporate multi-tier architectures that require reliable operation (were, for example, it's native multi-threading synchronisation support and core libraries make a huge difference) and integration with professional backend systems, but for the rest, not so much (I did both that stuff and Android, and the latter is like the amateur-hour of Java ecosystems in comparison with the former).
The problem in Android has always been that the framework design is pretty bad in design and technical architecture terms and its evolution over time has made its glaring flaws more obvious and actually made it even messier, rather than the language (Java is fine as languages go and UI stuff only has to run in user-time, so response times of 100ms are fine and bleeding edge performance is not required).
Further, splitting the user base into two languages, by introducing a new language that is not used anywhere else (hence you're not going to find Kotlin programmers from outside Android development whilst you will find plenty of Java programmers) is one of the stupidest technical architecture decisions I've seen, and I've been in the industry for over 2 decades.
Last but not least, the gains from the small programming-time efficiency advantages of Kotlin over Java are a drop in the ocean next to the losses due to the Android Framework itself being badly designed (something as simple as not having functions in different core classes that do the same thing named the same).
Even for programmers going for Kotlin is a less than wise career move: as an Android-only language those who specialize in it are locking themselves into programming for Android only and have fewer career options - hands up anybody who expects to still be programming Android in 10 years time! The great thing of generic languages is that there are a lot of lateral career moves you can make without the high likelihood of failure that comes from hiring managers naturaly prefering people with several years of experience in the programming language used in their projects over people who say "I've mainly done Kotlin but I can learn that easilly".
What many years of experience in the industry tells me is that you don't want your career to hang on the ficklness of a vendor, any vendor, especially the likes of Google who will drop massivelly hyped systems with tons of 3rd party investment whenever they feel like: just ask everybody who invested in developing for Stadia.