I'm not even joking. Once you start using Ocucor, all other weapons will feel like junk.
Ocucor creates up to four tendrils on kill which automatically aim at the nearest enemy. You basically just hold the trigger and run and it kills everything in your path.
It has a new augment mod in the current Nightwave that adds up 240% CC and SC while reloading it's magazine for each kill.
It has good Riven dispo as well in case you want to get one. I highly recommend getting Punch Through and Multishot on it.
All combined, once you start using Ocucor, your aim will deteriorate, you'll get lazy, and other weapons will feel underwhelming.
It's fun though. The upside is I have plenty of options if I want to kill just as much stuff. So I can use it some, and then I can go use other things.
Still a huge fan of the Sepulcrum, and it delivers whenever I need a heavy hitter.
Can you elaborate on the Sepulcrum? Just checked by Codex and I did max one but I have no memory of it and back then, apparently, decided against keeping it. This wouldn't be the first foolish decision I've made about what should be kept v chucked.
So the Sepulcrum is a Bolter from 40k - literally, because a 40k designer worked on Deimos.
It shoots slowly, it reloads slowly, it fires two heavy-damage shots, has great damage/crit/status stats, and it has a mark-and-fire lockon mode you charge up by getting kills.
It feels a bit bad until you get some sort of reload speed on it.
Interesting, I can see why I may have underestimated it. A slow hammer of a gun usually isn't my style. If a weapon is going to be slow I generally want it to make whatever I've pointed it at go boom. Still sounds like it might be worth a second chance sometime.