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What model does the AI Chat use? It's amazing
This: https://perchance.org/ai-chat
It's been the most amazing thing, blows every other website out of the water. I'm wondering, what chat model is it? Chat GPT? Is it possible to run it locally, possible to save this to my computer at all? I'd be devastated if anything were to happen to Perchance.
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[Issue] Message stuck and new ones are gone after refresh
Dear Perchance Dev,
It seems a new issue has appeared. The messages previously sent are back. And by previous I mean few months ago.
And new messages are gone after refresh, though they are visible prior.
I am sorry I could not be detailed due to work.
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roleplay bot not replying after long conversation
i have been rolepalying with the ai for 3 days. there have been a lot of talks. but after a while, it starts to reply slow...and now, no replys at all. please help
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Fun fact: There's a very, very slim chance that a user tag in the comments display exactly as
ABCD
.This would happen only in two ways, either the user ID is unique enough that when converted without being caught as a "bad" word in the process it turns into the
ABCD
visual tag, or after converted, the visual tag deemed to have bad words (or look exactly like a bad word), even after checking it more than one time, resulting in the tag falling back to theABCD
format.I just deep dived into the comments plugin's user ID into visual ID converting algorithm behind the scenes, that's why I'm making a post related on this topic. Also, have you ever seen actual occurrences of tags like this happening on comments of generators? Share if you have one!
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variables in lists
I have 2 variables that I want the generator to randomly pick between existing. The generator already accounts for both these variables, that if one doesnt exist, to output 0 under its proper section, so that shouldnt be the issue.
How to I get it to do this?
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Hosting my first ever Generator Manager Event to spark up the moment before shipping the big 2.0.20.1 update to release 🚀
cross-posted from: https://sh.itjust.works/post/21543982
> Hello and welcome to the first Generator Manager Event ever hosted! > > This is going to be a casual event that will be ongoing mostly during the times of my preparation for the huge 2.0.20.1 update, created in favor to increase the "spirit" and uprising interest in those kind of stuff to a point where I could finally be energetic enough to release the update, unlike the past few weeks where I planned the update much earlier and ended up getting delayed a lot due to massive business stuff struck around in real life. The big update turned out to be even more massive than I think would be because that's when I was aware that I wasn't going to release the update as planned and I'm going to have to set up lots and lots of things and re-wirings prior to the actual release of the update. > > As the name implies, it's about an adventure, so go make some adventure/space themed generators to be submitted into this event! > > Starts: 30 June 2024, 12:00:00 UTC > > Ends: 14 July 2024, 12:00:00 UTC > > ## Generator Rules: > - Make any adventure/space themed generators, as long as it's not explicit or adult content > - It's recommended to add some color in your generator! Maybe simply make the background colored, add some decorations or whatever you like to further glow up the generator. > - You can submit your generators to this community as well. Make sure to submit after the event started and before it ended. > > To add some spark into the preparation event, I want to mention a bit of thought I have left for the changelog of the big update: We'll be back regularly releasing some improvement updates to the generator hub page a few times every single month, and that'll happen right after we release this very exciting update! These follow-up updates will often star some massive improvements and rollouts of features planned to be in the 2.0.20.1 update that wasn't in the update afterwards, including the long-awaited dark mode and the re-aligned Home page, in the follow-up Generator Manager updates after that! So, don't miss the mark out if you're waiting for those really cool updates! (And the Event page will get a kind of an overhaul, too, for an even richer experience.) > > Happy creating and stay together for the event! 🚀 > > --- > > See the Generator Manager Events here
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[Bug] URL Params Plugin doesn't work on some of my generators
While updating an in-event generator for the ongoing Generator Manager Event, A Venture Poem Generator, I have tried to add the
url-params-plugin
to add a feature so users could disable glows on the poem for performance reasons. But when testing out the generator after saving, it doesn't work at all. Even when I test if that URL parameter exists at all, it still won't show the expected output. Whatever parameter I put into the URL, when I run[url.anyurlname]
, it outputsundefined
instead.I've done the same with my view counter experiment generator, and had the same issue. (Try visiting https://perchance.org/the-view-counter-experiment?name=Example, the greeting text above the tabs thing should output
Hello, Example!
)This is more likely a bug with the plugin that for some reason fails to cache those URL parameters into the generator. When I try setting the
url
value to[Object.fromEntries([...new URL(window.location.href).searchParams.entries()])]
in place of importing the plugin in that generator, that worked. And since I use two different browsers, both didn't work with the plugin imported. -
Variables, addition and or statements
Hello, Im working on a generator and im trying to make this work. To explain my vision, I want r.roleBrawn to be added to s.subBrawnMod if s.subBrawnMod even exists, and if it doesnt, to instead just be added to 0, but I cant figure out how to format the syntax to make this work without doing not what I want it to do. Any help or advice?
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Strange voting behavior in text-to-image gallery
I’ve noticed some users (seemingly randomly) get massive voting power in the text-to-image plugin gallery, i.e. their upvotes and downvotes matter far more than others and can single-handedly fling an image almost to the top of the trending page or make a trending image vanish to the abyss. This can help with turnover on the trending page, but a lot of the time it just leads to the “supervoter” spamming a bunch of similar images and flooding the trending page with their own images. Then, just as randomly, the supervote capability will go away and it’s back to their vote barely having any effect.
It’s obvious from watching the ai-text-to-image-generator gallery enough that not everyone’s vote is equal, and for a while I suspected shenanigans from botnets to people colluding with circles of friends to collectively upvote their stuff, but then I experienced being a supervoter and then it all made sense.
I was practically curating the ai-text-to-image-generator trending page myself for the last couple days, but now my votes don’t matter again. 😅
It seems unlikely this is a bug, though I’m curious why it was implemented if it’s intended behavior.
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[Help] [Solved] Filtering list by initial letter results in selectOne errors
Hi all! Total Perchance newbie here, so I sincerely apologize if this is obvious/already been answered. Been having fun tinkering with it, but got this weird bug...
I've got a bit of a scuffed loop set up to select a word for each letter input by the user. However, the output of filterList() isn't happy with my using
selectOne
on it, producing an extra twoundefined
s for some strange reason. I don't know if it's maybe related to the way I'm filtering the list or some other bug? Anyone know why this is happening/a better way to do it?Thanks for all y'all's help!
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Broke my generator please help
I accidentally added 2 different $output without realizing it and now it's suck in a loop. I've tried the #debugFreeze method to try and remove this but it will not allow me to save even with the debugFreeze in action. I'm genuinely stumped and I can't even get the download function to work so I can just copy the code and reload it onto a new generator since I'm on mobile and the select all function is broken on my device
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help needed (dynamic odds) [resolved]
Here's the code in question: !
For some reason, this is not evaluating correctly, and even when g DOES equal Male, it can still be selected. This is happening with other parts of the generator too. I've also tried putting it in
^[if (g != "Male") {1} else {0}]
format, but that has the same issue.Anyone have any ideas? I did try reloading the page just in case it was a stored info thing, but alas.
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[Help] Transferring comments admin login and notification settings data into a different browser
So I just decided to move to Firefox for the updating and managing generators stuff personally (although I might still use Edge for testing stuff) to further minimize the connection-stalling problem from happening ever again, and so I've been wondering if it's possible to move the admin login data (basically a list of generators that I just logged into admin on) and the notifications data (a list of generators and keywords I've listened to comment notifications from) into a different browser, just like importing browser data, in some ways? I want to keep things synced between two browsers and thinking of this for a while now.
I do have tried a few things such as transferring the
localStorage
of thecomments-plugin.perchance.org
(the central domain of Perchance comments plugin), and even also tried to transfer some of the cookies, and both didn't work well. -
[New Plugin] Power Rain Plugin 🌧️
perchance.org Power Rain PluginA rain plugin that adds cool rain effects (or ANY other effect you like) into your generator.
Just made a decorative plugin that adds a cool rainy effect (or ANY kind of rain effect) into a generator. Released after the 20.0k views special announcement, and soon before the staggering Generator Manager 2.0.20.1 update ultimately goes out...
There are all kinds of rains you can make from this plugin, such as:
- Lava rain
- Acid rain
- Copper rain
- Metal rain
- Ocean rain
- Golden rain
... and the list goes on. Just be creative with it.
Let it rain! 🌧️☔
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New user trying to do a unique function for rpg generator
I'm working on my first project using Perchance to create an RPG character generator. I want to add a feature where, if a generated character's race has subraces, there's a chance for a subrace to be generated as well.
For example, if the race "Elf" is generated, I want there to be a chance that it specifies "High Elf," "Wood Elf," or "Dark Elf" as a subrace. How can I implement this functionality in Perchance?
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Arabic language support in generators
I hope to support the Arabic language in artificial intelligence generators, or use the Google translate API when entering descriptions and when outputting texts
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Having trouble tying outputs to variables in a dropdown list
I'm making a random generator that takes a bunch of customizable info, runs some random numbers, and then tosses out some random scenarios based on those. "What percent of the population is affected?" "What are they affected by?" Those things. I've learned how to make textboxes (I haven't learned how to make info not temporary and I just live in constant errors, now, because it shows an error every time there's an "undefined" box) and I've learned how to make multiple dropdown lists. However, when I try to attach outputs to them, it doesn't work. Attaching a button to it will randomize the output. I want to add a description, so when someone chooses "Option One" they get a short dialogue beside it to give them a feel of what it may be like. Currently, if I have "Option One" chosen and I press the button, the dialogue for Option Eight could appear or Option Three or Option Five just as easily as Option One.
Here's what the code itself looks like (BTW this is my first generator. I've used very basic HTML like embedding links and formatting for years and I'm getting into game design and learning how to use minor C++/Unreal Engine, but I've never used JS before)
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how to fix syntax error?
`output <br><b>Gende</b>r</br>[gen = gender]<br><b>Motif</b></br>[m = motif.selectUnique (1,3).joinItems (",")]<br><b>Rarity</b></br>[ra = rarity.selectOne]<br><b>Vibe(s)</b></br>[if (ra == "UR") {[el = element.selectUnique (1,3).joinItems (",")]} else if (ra == "SSR") {[el = element.selectUnique (1,2).joinItems (",")]} else if (ra == "SR") {[el = element.selectUnique (1,2).joinItems (",")]} else {[el = element]}]<br><b>Role</b></br>[r = role.selectUnique (1,3)]<br><b>gimmick</b></br>[If (ra == "UR") {[g = gimmick.selectUnique (1,3).joinItems (",")]} else if (ra == "SSR" || ra == "SR") {[g = gimmick.selectUnique (1,2).joinItems (",")]} else {[g = gimmick.selectOne]|none}]<br><b>ablities</b></br><br>passive:[If (ra == "UR") {[p = passive.selectUnique (1,3).joinItems (",")]} else if (ra == "SSR" || ra == "SR") {[p = passive.selectUnique (1,2).joinItems (",")]} else {[p = passive.selectOne]|none}]</br><br>main: [rang = range.selectOne] [attack]</br><br>secondary: [rang = range.selectOne] [attack]</br><br>showcase: {[rang = range.selectOne] [a = attack.selectOne]|[srang = showrange.selectOne] [sata = showattack.selectOne]}</br>
motif Animal ({cat|dog|bear|bunny|horse|tiger|lion|leopard|other}) Flower Fungi Sea animal Circus Victorian Sci-fi Cyberpunk Fantasy Fairy tale Dreamy Abstract Artistic East asian({japanse|korean|chinese}) Mythological Art deco Bohemian Gothic Retro Retro Futurism Steampunk Baroque Minimalist Art Nouveau Surrealist Rococo Punk Tropical Military Western Harajuku Hallyu Hanfu Lolita Biker Popstar Cowboy Country Hip hop Ethnic African Witch Wizard Angelic Demonic insect ({butterfly|moth|beetle|bee|wasp|other}) Arancnid ({spider|scorpion|other})
element Cool Hot Flashy Cute Fresh Elegant Gorgeous ^[if (ra == "UR" || ra == "SSR") {10} else {1}] Edgy ^[if (ra == "UR" || ra == "SSR") {10} else {1}] Pure ^[if (ra == "UR" || ra == "SSR") {10} else {1}]
gender Male ^3 Female ^4 Nonbinary({Androgynous|Fem|Masc}) ^0.5
rarity UR ✦✦✦✦✦✦✦ ^0.5 SSR ✦✦✦✦✦✦ ^2 SR ✦✦✦✦✦ ^4 R ✦✦✦✦ ^6
role Support Tank DPS Healer
gimmick Self-healing Self-enhancer Stance Summoning Combo system Charge Debuffer ^[if (r == "Support") {10} else {1}] Buffer ^[if (r == "Support") {10} else {1}] Turn manipulation ^0.5 Ultimate State cast from hp
range AoE Splash Chain Single Multi Self ^[if (g == "Self-healing"||g == "Self-enhancer") {10} else {0}]
attack Heal ^[if (r == "Healer"||r == "Support") {10} else if (g == "Self-healing") {10} else {1}] Attack Debuff ^[if (g == "Debuffer") {10} else {1}] Buff ^[if (g == "Buffer") {10} else {1}] attack that heals attack that buffs ^[if (g == "Buffer") {10} else {1}] attack that debuffs ^[if (g == "Debuffer") {10} else {1}] heal that debuffs enemmy ^[if (r == "Healer"||r == "Support") {10} else if (g == "Debuffer") {10} else {1}] heal that buffs allies ^[if (r == "Healer"||r == "Support") {10} else if (g == "Buffer") {10} else {1}]
showrange Strong Aoe Strong chain Strong single Strong multi Strong self Strong splash
showattack Stance change {turn order change then [a = attack.selectUnique (1,3).joinItems (", ")]|turn order change} ^[if (g == "Turn manipulation") {10} else {0}] Domain creation Buff ^[if (g == "Buffer") {10} else {1}] Debuff ^[if (g == "Debuffer") {10} else {1}] Ultimate state ^[if (g == "Ultimate State") {10} else {1}] Attack
passive Increases damage depending on condition self-heals depending on condition ^[if (g == "Self-healing") {10} else {0}] does a counter depending on condition can change turn order depending on condition abilities change depending on stance has stacks which do certain things and stack up depending on condition during certain things charges {main skill|basic attack|second skill|showcase} Taking large damage boosts turn order Increases evasion after each successful hits skills have a chance to not consume flow skills can overcharge dealing area damage share a portion of healing received with the nearest ally ^[if (r == "healer") {10} else {0}] attacks of a chance to stun the target `
So here's my code. Says there's an issue with the syntax where '{' ruins the input. Would love if somebody took a look and find the problem curly because otherwise I'm beat.
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[Bug] Upon running the
update()
function, the comments plugin's programmatic interaction features stopped workingThis is yet another super weird bug I've discovered recently when creating a generator update. Tried on the generator first (while working on the update), but when I try on the Programmatic Get/Set/Submit Example, running the
update()
function into the testing panel seems to trigger this bug. I also got an error too, which writes as follows:text DOMException: Failed to execute 'removeChild' on 'Node': The node to be removed is not a child of this node. at ___updateTemplatedNodes (https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:470:30) at update (https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:412:5) at eval (eval at <anonymous> (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:38), <anonymous>:1:12) at Proxy.<anonymous> (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:38) at __evaluateSquareBlock (https://perchance.org/lib/perchance/evaluateSquareBlock.js?v=3ds06dgd27d:66:77) at __evaluateText (https://perchance.org/lib/perchance/createPerchanceTree.js?v=21ads3j533dgddldddfd337132fdwf3:1386:20) at https://210cadb7fe3ad106894dfb4649d8ce79.perchance.org/programmatic-get-set-submit-comments-plugin-example?__initWithDataFromParentWindow=1:536:44
And that "nullifies" the
com
object which of course renders the comments section's programmatic submission ability to stop working:So, if you've tried to implement the programmatic interaction features inside of the minimal template (or any generator that has a practical "randomize" button that executes the
update()
function), chances are you've probably already stumbled upon this bug. -
The 20.0k views milestone special announcement is finally here... 🚀
perchance.org ✨ Power Generator Manager (original)🔥🎩 •• 20.0k views!!! •• 🎩🔥 A generator hub page, a home for all my generators and everything.
Yeah, the special announcement has finally been released, this time I decided to put it into the Announcements section of the Generator Manager instead of creating a whole new generator page unlike the previous two big announcements. Asides from the usual generator updates, the announcement will also be filled with some "internal" updates for adjustments with my current workflow to make my daily job on updating and managing generators even easier to manage and more flexible in the future (hopefully).
Go check out to see what's to be expected! And to not forget, there'll still be some new projects and stuff (such as new generators and plugins) as usual.
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Is it possible to easily copy the Seed from an image?
Hi everyone
Do you know if it's possible to easily copy the seed of an image without having to click on "Info" then include seed" and then copy the seed?
Thanks for reading
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[Help] How to check if generator name exists
Hello y'all,
Does anyone know how to check if a perchance generator name exists on perchance?
Context:
I've added a feature to allow users to load their own datasets into the fusion-gen. The code is above, but the feature itself looks like this:
I'd like to be able to check if the string matches a generator that exists on perchance. Does anyone know the name of that function?
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How to change the color around fields
Hello everyone,
Do you know how to change the color around the fields or delete them? (See screenshot circled in pink)
It all depends on the background color. I find this gray color spoils everything.
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[Help/Suggestion] Advanced Comments Plugin frame loading problem, while adding an option to disable loading comments upon generator load
Just recently, I've tried to add an option that disables loading all comments upon reload of the page (with the
disableCommentsLoad
option) but hasn't been quite possible yet ever since. Been stuck on this entire frame loading problem in my "under-construction" advanced comments plugin demo and it's been really hard to resolve as of right now. I also added a?disableCommentsLoad=true
URL parameter into the generator page so that it disables reloading all comments directly after page load.It would also be great if that feature would actually be implemented into the comments plugin itself. Could be very handy to avoid situations like the "connection stalling" problem (see this post and the comment), and just to overall reduce unnecessary background connections, especially if you're on a browser that doesn't have a "memory saver" feature (essentially to "sleep" tabs like that to stop all the connections in the background).
But yeah, this time I wanted to make a post instead of troubleshooting the problem myself to see what solutions from other people could be (and especially for the known issues on the project). 🙂
Here's a demonstration from the thumbnail (with the
disableCommentsLoad
option enabled). -
How do i edit a pre-existing image with the AI text-to-image generator
i have seen other AI image generators that can produce images with the help of you uploaded image. I have a photo of mine and i want to make some changes to it using the perchance AI generator.
Is there any way that i can upload the image and tell the AI to make the changes to it or use it to generate similar images?
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The AI Text to Image Generator has hit 10 million views, this time for real
When I open my view counter experiment page to check around, I noticed a pretty surprising hit on one of the biggest official generators on all of Perchance. The
ai-text-to-image-generator
generator has passed 10 million views! Yup, millions, not thousands. That's far off from other official generators which have gotten around one to four million views.And that's just a few moments ago, now it has already gotten over 50.0k additional views as of this post was created.
Screenshot in the thumbnail from The View Counter Experiment
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Deleting images / galleries
I have a gallery that has become contaminated with gross photos I dont want. The downvote / block only seems to make them invisible but others using the gallery can see unless they do the same, and if i share the gallery I dont want anyone having to see them at all.
Is there anyway a feature be added or the block/down vote feature to be updated to actually delete photos from a gallery or even possibility to delete a gallery entirely?
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What is this URL request?
I've been seeing more of this bizarre type of request whenever I look at the DevTools Network, with a strange request URL from
https://perchance.org/cdn-cgi/rum
. But whenever it stalls or not, it sometimes still lets me save the generator properly, and in some cases, it halts the saving and loading process almost indefinitely. But any good explanation is appreciated!That is the details of the "pending"
rum
request: -
TypeError: openTab is not a function. but its still working..?
there's some javascript to make the tabs work, and a piece of it is to make one tab open by default. this doesn't work, however the error is with a part of the code that IS working.
https://perchance.org/life-series-generator
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Question for the devs. I want to create a children story generator.
Hi there everyone. I would like to make a website using AI to create children story books. Perchance seems like the perfect fit for this. I would just like to know if the creators of Perchance would be fine with me making this website, making a video about it and posting it on YouTube. Thank you.
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[Useful Generator] Premier League Team Generator
teams for the 24/25 season