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How to install Aslain's modpack for World of Warships on Steam

I just spent half an hour trying to figure this out so I thought I'd write it down somewhere in case it helps someone else in the future.

Aslain's modpack contains a whole lot of quality-of-life mods for WoWs, for example Battle Expert (formerly known as Navigator) which shows the exact relative angles between your ship and the enemy's. Almost feels like cheating to me, but Wargaming has endorsed this modpack and it even has a dedicated channel on the official discord server. Theoretically you have the same information without the mod, but it can be difficult to see how a ship is turning or changing speed by just looking at it.

These instructions are for when the game is installed through Steam, which looks like it uses some kind of overlay filesystem. This led to that the game install folder didn't show up for the modpack installer when I tried other methods.

  1. Install protontricks, I used the version available in Fedora's repos.
  2. Download the modpack installer from the official site
  3. Find the WoWs install folder in Steam. Right-click World of Warships in the Steam games list, select Manage and "Browse local files" and the folder should open in your default file manager.
  4. In a terminal, run the modpack installer .exe file in the game's Wine prefix. I'm not entirely sure this makes any difference compared to running it in a new prefix as long as it can access the game files, it mostly seemed convenient to me. The app id for WoWs is 552990 and it should never change, but you can get it with protontricks -l if you're curious. Change the file path so that it matches the file you downloaded and run: protontricks-launch --appid 552990 ~/Downloads/Aslains_WoWs_Modpack_Installer_v.13.6.1_01.exe It will print a lot of "failed to create" error messages for system dlls and exes, but that appears to be normal, and the setup window should open after a while.
  5. After some release notes etc. the installer will eventually ask you for the game's install dir. As far as I can tell, the game files do not show up anywhere on C:, but Steam mounts your Linux file system on Z: so we can use that instead. Browse to the game install folder, which we located in step 3, and select it. My install folder on Linux is /mnt/faststore/SteamLibrary/steamapps/common/World of Warships/ so I select Z:\mnt\faststore\SteamLibrary\steamapps\common\World of Warships in the modpack installer.
  6. Either manually select the mods you want or use the recommended selection. As I wrote before, many for these mods feel like they give you an in-game advantage over other players, but WG has said they're legal...
  7. The first time I ran the installer it hung on "Finishing installation". It appears to happen to a few Windows users too but the mod dev doesn't know what causes it. I noticed that there was a cleanup process running in Wine C:\windows\system32\cmd.exe /C DEL /s /f *.orig which shouldn't take so long time so I killed it (in Linux) and the installer continued. The next time I ran it this didn't happen, and it only took a few seconds to finish the installation.

If you have the game installed as standalone, e.g. Lutris, then I think you can just run the modpack installer in the same Wine prefix, and you should see the game's install folder under C:\Program Files as you would on Windows. I.e. select the game in Lutris, click the tiny arrow next to the wine glass button and select "Run EXE inside Wine prefix" and then choose the installer you downloaded. But I haven't done this so I promise nothing.

Please don't take this as an endorsement of World of Warships, I borderline hate this game and only play it because some of my friends are obsessed with it. The gameplay is a bit too slow paced for my taste, there are a lot of hard counters which you can't do anything about in random matchmaking, and carriers (planes) can turn any game into pure suffering. I also dislike the game's monetization scheme, lootboxes are expensive and most have a tiny chance to give something really good and a big chance to give you complete garbage. The game might be f2p, but at higher tiers it becomes unplayable without a premium subscription (€10/month) since ship maintenance gets more expensive than your earnings. To maximize your ship's performance you need a high level captain, expensive modules and also buffs which are consumed each game. My friend tries to argue that the game is not pay-to-win because you can also grind ingame resources to buy those, but you'll spend many hours playing at a disadvantage if you don't buy your way past it. Just my personal opinion of course.

If you despite my warnings felt an urge to try this game (honestly I thought it was quite fun at lower tiers) then check if any of your friends are already playing it and ask them for a referral code. Both of you get free stuff from being recruited by someone else and once you've created an account it's too late, unless you stop playing completely for 3 months. If you do that it is possible for your friend to send you a recruiting link if you want to start playing again.

Just a heads up, I've read that it's impossible to connect an existing wargaming.net account to a Steam account on Linux, so make sure you authenticate through Steam when you create the account if you plan on playing it through Steam. Though if you have Windows dual boot then I think you can link the accounts there if you need to.

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Everything you need to know about gaming on Linux

Hi everyone, I just finished writing a guide on everything you need to know in order to game on Linux. It covers Proton (Steam play), using Heroic Launcher (with Wine-GE), and all sorts of tidbits and tips I wish people had told me earlier. I hope this can be useful to someone out there!

Archive link: https://web.archive.org/web/20230816141640/https://popcar.bearblog.dev/everything-linux-gaming/

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Playing Visual Novels on GNU/Linux

cross-posted from: https://lemmy.comfysnug.space/post/138679

> We've been working on a guide to help players on all major GNU/Linux distributions play visual novels for the past few weeks. This guide is designed to be used by both beginners and experts, with minimal need to touch the command line. > > openSUSE wins the award for "never had to touch the terminal" and "simplest setup instructions", but Fedora is a close second. > > While there are a few existing visual novel guides for GNU/Linux around, we've tried to fill in the gaps we noticed. We've put a lot of research into this guide and ensured it is accurate while remaining simple and approachable. > > If you're interested, start here! > > We have an extensive Troubleshooting section on our Problems page if you're having trouble getting visual novels to work, too. > > --- > > I wrote this guide with a lot of help from two other people, including /u/[email protected]. It’s available on our community wiki, https://wiki.comfysnug.space. As with all pages on our wiki, it’s licensed under Creative Commons Attribution-ShareAlike 4.0, meaning you’re free to share, remix, and build on the content as long as you credit us. > > We also have some other pages you may find useful: > > * If you're looking for something to play, check out our Recommendations page. > * If you want to know where and how to buy a visual novel you want to play, our comprehensive Buying page will help you out. > * And if you want to read a visual novel in Japanese, our Reading in Japanese page offers a lot of advice and points you to some useful software to make the process easier. >

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Modding Spelunky 2 On Linux

Hey all,

This is a copy of my guide that was originally posted on Reddit. I have removed it and linked to this post for future googlers.

The first thing you will need is SteamTinkerLaunch, installation instructions can be found here. Be sure to check out the "distro specific instructions" section.

Now add SteamTinkerLaunch as a compatibility tool, instructions to do so can be found here.

Next, in your Steam library, right click on Spelunky 2, click Properties, check the box next to "Force the use of a specific Steam Play compatability tool" and select SteamTinkerLaunch.

The next thing you'll need is Modlunky2, which can be found here. Just download modlunky2.exe, and place it in Spelunky 2's directory. You can find the directory by right clicking the game in your Steam library, hovering over Manage, and clicking Browse local files.

While you're here, it's a good time to backup your save file if you care about your progress. Just copy savegame.sav to somewhere safe.

Now Launch Spelunky 2 from Steam. A SteamTinkerLaunch window will pop up, click Main Menu when it does. In the main menu, click on Game Menu. Near the top of the game menu, check the box next to Use custom command. To the right of Custom command, change Spel2.exe to modlunky2.exe.

Now scroll about half way down the game menu until you see Proton options, and change the Proton version to Proton experimental.

Finally, click Save and Play. Modlunky 2 should open and you can begin installing mods!

The process of using Modlunky 2 and spelunky.fyi to get and install mods is identical to Windows from here on out, so if you need more guidance you can follow any of the existing guides for doing so.

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