(Partial rant) Why are gaming communities for multiplayer games so often filled with toxicity? Why aren't game developers doing more to stop this?
There are plenty of multiplayer games I adore. However, it seems like every community has these "brain dead", patronizing, or out right toxic elements that are just nasty. I'd rather debate politics than make suggestions in some gaming communities because the responses are just so ... annoying.
As an example, I once dared to suggest that a game developer implement a mode to prevent crouched status from rendering on death cams so that players that are bothered by t-bagging could avoid it (after a match where a friend rage quit because someone just kept head shotting him -- possibly with cheats -- and then t-bagging). This post got tons of hate, and like -50 upvotes on reddit because of course someone should be forced to watch someone t-bag them.
Another example on a official game forum... I made a forum post suggesting Bungie use Mastodon (or really just something else being my intent)... The response I got was some positivity but mostly just "lol nobody uses that sweetie" and other patronizing comments.
Meanwhile studios themselves often seem to be filled with developers that understand this stuff is a problem, and the lack of sportsmanship (or generally civilized attitudes) does push away players. It just doesn't make sense to me that no studio is saying "get lost" to these elements or implementing anti-toxicity features. I just want to play games with nice normal people, is that really so much to ask?
to put it simply the psychological warfare is part of the game , counterstrike for example if you get yourself.into the head of your opponents early you can basically walk all over them for the rest of the march, and besides the toxicity leads to increased levels of competition
I've only heard this take from cringe twitch streamers... and suffice to say I don't think it's a good one.
I don't want someone to lose because they're too mad to aim... it's a game. We should all just be playing to have fun, not treating it like some psyop.
Edit: Also plenty of what I'm talking about here is outside of an actual match as well/forum behavior.
But, I don't think those that want a multiplayer shooter (or game in general) to be a mind game should be able to force that on everyone else. I just want my games to be games.
Like, even if it changed how match making worked, I'd personally prefer to just avoid that stuff entirely. I can "deal" with it, it's just not fun/annoying to me.
Ultimately, I think just being able to visually "disable t-bagging" and "disable emotes" while dead as options in major shooters would be fairly easy to implement options.
For the people who don't want "that experience" they can just ... turn it off.
For the people that do, they never need to know whether it's on or off... just like they don't know if I have a profanity filter on... or if I've got voice coms muted... etc
if you've got voice cons off you're just bming your teammates at that point tbh, I understand muting enemies and specific players
the emote things never gonna happen in things like fornite cuz that's where they make their money from.
tho I will say rather than this silly disable the games should just have a freeze cam option that just posts up a pic of your corpse, tho this will contradict the emote moneymaker strat mentioned before
As someone with a competitive sports background (swimming), yeah, no. This shit would get you disqualified and, if repeated, banned from competition for life in most sports. It's not a necessary part of any competition.
kinda creaxy cuz from a hockey background this shit is expected, snowing goalies, bodying the weaker players, hell they've even added penalties to pro rules that aren't suspension for unsportsmanlike