Dev snapshot: Godot 4.1 beta 1
Switching gears into the bug-fixing mode, here's the first beta of Godot 4.1, and a great opportunity to try the new version of the engine ahead of the official release.
I am new to Godot, but I am looking forward to the new multi-monitor features.
You're viewing a single thread.
Finally! The lack of multi-monitor support for the text editor has been one of those things that annoys me every single time I use Godot.
I use C# so I've been using Rider anyways, but it is nice that it's an option for the shader editor too