Is there a game that you've been very patient for, which turned out to be dissappointing when you finally started playing it?
Personally there are a few games which left me very dissappointed, after hyping myself up for years in certain cases.
Divinity Original Sin: turns out I prefer more streamlined, less packed games (love Pillars of Eternity) and that coop play in a CRPG stresses me out.
Wasteland 2: I actually managed to finish this one but secretly I admit I was hoping for a better Fallout which I didn't really get. New Vegas did the cowboy theme much better.
INSIDE: while the design was cool, it was just a ton of boring, easy puzzles in comparison to LIMBO, its predecessor.
Crysis. I first played it in the mid 10s having heard it was groundbreaking, and... eh. Military shooter where white people go to africa/middleeast and have gunfights in the most boring washed out brown environments imaginable. The suit abilities were kinda cool but I've just played that template so many times before, it's not fun anymore and it wasn't fun anymore 10 years ago. It was barely fun 15 years ago.
Military shooter where white people go to africa/middleeast and have gunfights in the most boring washed out brown environments imaginable
That doesn't sound like Crysis at all. In Crysis you fight North Korean soldiers and aliens on a tropical island. It's far from "washed out brown environments".
Crysis is a cool tech demo. No other game came close to its visual fidelity at the time. It was groundbreaking that you could put a bunch of explosives in a house and watch it blow up into pieces as you detonate.
The "Can it run Crysis" thing was purely about the fact that it was one of (if not the most) resource-intensive games out at the time. I remember it being a big jump in terms of both visual quality and the requirements to run it well.