Bungie has turned Destiny 2 into a Microtransaction Hell. Today we'll be looking at Destiny 1, the current state of Destiny 2 Silver, Eververse, Pay to Win, ...
I played Destiny 2 when it first came to PC, before it was F2P. I had a great time with my friends, but we stopped before the first DLC was released.
Since then, I haven't paid close attention to the game, only when it got into the news every now and then, like when Bungie split with Activision and the game went F2P or when old content got removed.
What a nightmare this game has become. Even after I watched the video, I got no idea what you would have to buy as a new player, to actually play the game. Expansions, seasons, keys, and whatnot, not even talking about the cosmetic store or battle pass.
People clown on Blizzard and the current state of their games all the time, and rightfully so, but even those aren't as bad with the monetization, by far.
Blizzard is FAR worse. If you want to compare Destiny 2 to say WoW, you have to buy WoW for 12 months upfront to get below a yearly cost of full Destiny 2 content. And that does NOT include new expansions, which you have to pay separately for. This does not include all the microtransaction cosmetic stuff which tends to be actually worse, and game time token concepts for what amounts to pay-to-win stuff. If you stick to the official sticker price for Destiny 2 year of content, for $100 you basically get everything worth anything at all. Majority of cosmetics that are actually interesting are available in-game either free or for bright dust from the store (over time).
So, no, I'd say this is not even remotely similar.
Edit: to add to this; Blizzard vaulted a ton of content in WoW (originally in Cataclysm and then over time when they reused various pieces or blocked it in some ways); the grind treadmill in Blizzard is absolutely ridiculous compared to Destiny - consider if every expansion vaulted ALL of your existing gear and you had to basically start over. A lot of things are extremely expensive game-time-wise compared to Destiny - Destiny basically deprecated RNG in favor of fairly predictable crafting system and bad-luck protection; in WoW the "bad luck" protection comes in the form of Auction House with astronomical in-game price tags for loot worth actually having (pushing people to buy game-time tokens to auction those for ingame currency). So yeah, on the level of scumminess where sexy gatcha games are 10/10, Blizzard is like 8, and Bungie is maybe around 4.