The DS family of handhelds is home to a lot of interesting titles, which forgo the traditional gameplay for other elements, such as a story or unique experiences.
"Book games" are among these. The term can be understood in a couple ways.
One is simply games where you do a lot of reading, like visual novels. Again, (3)DS has a lot of these, such as the popular Professor Layton series and many others.
Then there are games that make you hold your handheld sideways, like a book. The most well known is Hotel Dusk, that also falls into the first category. But there are a few more, especially Japanese exclusives (see comments under that article).
I've been wanting to play Hotel Dusk for a while, got the cartridge a few years ago but only explored a little. (So use the spoiler tag, please.) While I'm personally not a huge fan of visual novels, the design of (3)DS that allows to get two screens into a handheld, makes it the most practical device for these.
Well, do you like books in your games, or do you prefer the more traditional ones?
I like the premise, although it is not the best experience for extended sessions I think, the ones that come on top of my mind are:
Hotel Dusk and its sequel, I'm actually gonna replay Last Window again because I forgot almost everything about the plot lol.
Ninja Gaiden, I enjoyed it a lot, maybe I have finished it three times or so, I can see die hard fans of Ninja Gaiden not being fans of this title for obvious reasons.
Inkheart, I played it many moons ago, and even when it was a movie based kind of game I think it did okayish, I mean, I liked the premise of the movie about book characters coming to real life, as a visual novel I think there are some others which are much better though.
I knew there was a horrific-looking movie for Inkheart and I was a fan of the original book, but I didn't know there was a game adaptation of the film adaptation. Wild!