Rockstar Games' servers have been under fire from DDoS attacks causing widespread login and connectivity issues for players of GTA Online.
Rockstar Games' servers have been under heavy fire from massive DDoS attacks in recent days, causing widespread login and connectivity issues for players of GTA Online. These attacks come in the wake of Rockstar’s recent implementation of BattlEye, a new anti-cheat system designed to crack down on in-game cheating, sparking backlash from a segment of the player base. Protesters, unhappy with the new system, have resorted to using distributed denial-of-service (DDoS) attacks to disrupt the servers, escalating tensions between the gaming giant and its community.
The most common cheat is probably gaining money or experience, but there have always been pretty extensive mod menus for GTA Online with tools from invincibility to making your vehicles rainbow, to randomly causing other players to explode or setting hundreds of muggers on them.
In 2015ish, I used to cheat, other than getting rich, all I was interested in doing was making an indestructible chrome bus with smoke trails that I'd drive around picking up players in, to teleport us all to North Yankton and back like a tour guide.
Aren't there like cheat servers and non-cheat servers? Or is that a "gentleman's agreement" that not everyone is playing fair with if you can't fully block it because of mods etc?
Hackers like to glitch other users. Randomly turn into a toilet, have all of your ammunition disappear, suddenly fly into the air and die on impact. It made public servers unplayable. Friends only sessions were necessary