This is on Arrowhead, not Sony. Sony had this from the beginning, Arrowhead ignored it. And they’re fine with you blaming Sony for it.
And the fact that everyone was so silent about Xbox/Microsoft doing essentially the same thing with Bethesda is interesting. They took an IP that was played by millions, and locked it behind their own brand.
That’s why I said- similar, not the same. Both took their IP away from their fans. One is apparently fine and even justified, the other is villainized.
I think it’s more because Microsoft isn’t as restrictive regionally and doesn’t have a terrible record with security. Those two things seem to be the main drivers of people’s anger in regards to this.
I def think Arrowhead had some shared responsibility for it. Going into a contract with Sony, they must have known the PSN account was a requirement but no one on either side mentioned it until it was going to be implemented.
If PSN was required from beginning, it should have been enforced/limited to specific countries. If it had "technical issues", maybe they should have fixed it much sooner than 6 months.