"Fuck you, we're not paying": inside Unity’s Runtime Fee fiasco
"Fuck you, we're not paying": inside Unity’s Runtime Fee fiasco
mobilegamer.biz "Fuck you, we're not paying": inside Unity’s Runtime Fee fiasco - Mobilegamer.biz
A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.
A major partner told John Riccitiello personally that it will not pay the Runtime Fee – and in the strongest possible terms.
You're viewing a single thread.
All Comments
19 comments
I hope this makes more people use Godot.
1 0 Reply
19 comments
Scroll to top