Star Citizen Live Gamedev: Mission Maker
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It's videos like this that make me wonder how much extra effort CIG has gone through using CryEngine.
It's been said many times: a project this size requires just as many custom tools no matter what engine you use.
Maybe. It's hard to say. There are a lot of tools and a lot of good devs for UE now. If SC started development today I'm sure they would have gone with it.