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What's the procedure for mocking structs?

I know there's mockall which seems to be geared towards implementation methods and traits, but I'm wondering about just structs with non-function properties.

In my tests, I want to define initialized structs with values. It works fine to just do it like I normally would in code, but I'm wondering if there's more to it than that. Like if I have a cat struct:

struct Cat { name : String } `

#[cfg(test)] pub mod test { use super::Cat; fn test_create_cat() -> Cat { Cat { name. : String::from("Fred") }; }

That's fine, but should I be doing it differently? What about mockall, is it not meant for structs with properties?

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  • Just FYI -- your test isn't going to run, you need to mark it with #[test].

    So if you're used to a language like JS or python, or even Java, you're going to be a bit frustrated at how to mock things in rust. In those languages everything is boxed. In JS or python, because they're dynamically typed, you don't have to do anything special to mock, and in Java you can either play nice and use interfacees everywhere, or else you can do some runtime magic to mock an object of a regular class.

    You can do something similar in rust -- e.g. you can have a trait Cat and a struct RealCat and a (or possibly many) struct FakeCat. (There are crates that will help you with this). Then you need to either accept a Box or a &dyn Cat, or make your code under test generic (which can infect the rest of your code if you aren't careful), something like fn uses_a_cat(cat: C) {}

    So there's not quite as easy of an answer. You also have several more options, for example you can

    pub struct FakeCat;
    
    pub struct RealCat;
    
    #[cfg(test)]
    pub type Cat = FakeCat;
    
    #[cfg(not(test))]
    pub type Cat = RealCat;
    

    and get a fake (or mock, or spy, whatever test double you'd like) in all test code in your same crate. This doesn't work well across crate boundaries though, and it only lets you provide one double, so it makes sense for that double to be very generic (there are crates to do this for you as well).

    So there's not really a one-size-fits-all approach. You have to think about the tradeoffs.

    However I think the best overall test strategy (and it doesn't always apply, but it should be preferred when it does), is the same one used for functional programming: just accept and return values. Pure functions don't need mocks, and even impure functions can easily be tested if they don't have other side effects that you need to prevent during tests. Obviously you still need to deal with side effects if your program is going to work, but if you have lots of pure unit tests that don't need any fancy test doubles you can do end-to-end testing for all of your I/O and other messy side effects. Which as I said, doesn't always apply (sometimes you really need test doubles), but it's good to use whenever possible.