How are stats, skills, NPCs and maps stored in RPGs? And how does leveling up work?
How are stats, skills, NPCs and maps stored in RPGs? And how does leveling up work?
For context, I am using the bevy engine.
I know that you aren't supposed to store stuff that might contain a lot of information, such as dialogue, NPCs and skills.
I already found a library that helps me store dialogue (bevy_yarnspinner), but I've yet to find such a library for other ressources.
So I was wondering, usually in RPGs, where and how are stats, skills, NPCs (including enemies) and maps are stored? And how does leveling up work?
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@Binette
I've written a bit on some of this before:
https://howtomakeanrpg.com/a/how-to-make-an-rpg-stats.html
https://howtomakeanrpg.com/a/how-to-make-an-rpg-levels.html10 0 Reply