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Here's a demo of a track I'm working on for a videogame!

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This is probably one of the best tracks I've ever made for the game so far. Currently working on shaping up all of my compositions for the final release, thought I'd share this one and get some thoughts on mixing, arrangement and instrumentation!

The game is going to be set in space with some really tense combat gameplay, though we're actually thinking of reserving this track as a credits score, fits the mood well. Let me know what you guys think!

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