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  • In my time as a sound engineer, I learned to say no. Compared to sound engineering (as in, live sound engineer), being a dev is a walk in the park.

    No more 16 hour work days, no more tours with getting only 6 hours of sleep each night. No stressing out over a technical issue 15 minutes before show time. I could go on and on :P

    • Coming from a job where dev work feels like vacation. Sheesh. Good on you, man.

      Edit: if you are a man. Shouldn't assume really.

      • Yes I am a man and yes, dev work feels like a vacation to me. 😅

        But in all honesty, I still do sound engineering but only as a volunteer in a small local venue about twice a month. That's fun, no stress, just doing things I love to do. Meeting cool people, making sure the crowd enjoys the show. Fun stuff.

        • I see what you mean. I can enjoy making smaller scripts and programs to run some electronics projects but going back as a full time Dev would totally suck the fun out of it. And besides, my skills are seriously out-of-date anyway, not to mention 90% forgotten.

          Using Jerboa to post this and I have definitely made editors that had similar quirks in the past.

          • Hehehe, I can definitely see what you mean. Doing stuff in your spare time is fun, but the moment it it becomes a "must do" thing... It's like doing your taxes.

            • When I was a biomed, I used to handle setup for audio/video in the OR for conferences and education and that sort of thing. It was always sound that was the hardest to get working and sounding good. Video was seldom the problem. You would think that sound is old tech and should therefore be easier, but noo. Well, the face masks on the surgeons didn't help either.

              • Yeah I totally get what you mean. Video is in that regard binary (it works or it doesn't). Audio on the other hand is very subjective, it works but it very muffed or very screamy.

36 comments