Elder Scrolls 6 was announced incredibly early because of fan demand to know more about the game, as a former Bethesda developer talks about the upcoming ES6.
They did put a pretty massive gap between Skyrim and ES6. Of course, fans will start to wonder, whether anything's in the pipeline, when it could have realistically been close to release in 2018 already. I guess, they focused on Fallout for a few years, which is a valid decision, but I don't think, they ever announced that this means ES6 isn't yet in the works.
It depends on what you mean by "in the works." Active development? It probably just started, if it has yet. Pre-production and planning? That's been going on for a while now.
Well, active development. Especially for TES fans, it may be difficult to grasp why they would not start with TES6 right after the release + bugfixing of Skyrim. Others may understand that they'll do Fallout 4 in between.
But doing two Fallouts + Fallout in Space Starfield, it would have deserved a comment from Bethesda.
Technically, they only did one fallout, but I get your point from the average consumer view. FO76 was done by a different group than the one who'd be working on TES6.
Yeah, I was considering giving that technicality its room, especially because ESO exists. ESO is kind of FO76 in the TES universe.
But at the same time, ESO wasn't really what most TES fans hoped for either, so from that average consumer view, it may actually even feel like another project that's somewhat misguided, while waiting for TES6.