When I think about it, I get a silly laugh out of the contradictory game mechanics in the game Descent.
See, you're flying around in a hovercraft, through tunnels in asteroid mines, with zero gravity. But somehow or another, when you save hostages, somehow gravity has them stuck to the floor and not just floating around. Oopsie! 😂🤣
Source code for Descent is available, anyone care to fix this inconsistency?
Overload is not an indie game, not in the typical sense anyways. Overload was developed by two of the original master programmers of the original Descent, Mike Kulas and Matt Toschlog.
I also have a copy of Overload, and have played it. It's not an indie game, it's the true spiritual successor to Descent, by the lead original developers.
I am pleased with discovering I was wrong, I didn't realize it had a direct lineage, I just knew the moment to moment gameplay feels superb, especially with onboard steam deck controls.